Red Rover Interactive is an exciting new game development studio founded by industry veterans from renowned companies such as Funcom, Lockwood Publishing, Bohemia Interactive, Ubisoft Reflections, and more. We're on a mission to reimagine the multiplayer gaming landscape, with an emphasis on crafting groundbreaking survival experiences that champion player agency and drama.
The Role:
We are seeking a talented and driven Intermediate UI & Gameplay Programmer to join our dynamic development team. The ideal candidate will be passionate about creating immersive, player-focused experiences, with a strong foundation in UI programming and gameplay systems. You will play a key role in shaping how players interact with our Survival PvP game, developing and implementing seamless, intuitive, and visually engaging UI elements, while contributing to the broader gameplay codebase.
- Design, implement, and optimize user interface systems for our Survival PvP game, ensuring they are responsive, performant, and visually aligned with the game’s tone and art direction.
- Collaborate closely with UI/UX designers, artists, and gameplay teams to translate design concepts into interactive, high-quality in-game interfaces.
- Develop modular and scalable UI frameworks that support data-driven design and can be iterated on efficiently
- Integrate UI with core gameplay systems, ensuring smooth communication between game state, HUD, menus, and player feedback systems.
- Write and maintain clean, efficient, and well-documented code, primarily in Unreal Engine (C++ and/or Blueprints).
- Implement gameplay features and mechanics that complement UI functionality, maintaining a cohesive player experience.
- Work with QA and design to identify, debug, and resolve UI and gameplay-related issues.
- Participate in code reviews and contribute to improving UI and gameplay programming best practices.
- Optimize performance across UI systems and gameplay features, ensuring responsiveness and minimal overhead on target platforms.
- Contribute creative input during design discussions, helping shape how players interact with core systems and features.
We are looking for someone who:
- Proficiency in C++ and/or C# programming languages.
- Strong understanding of game development frameworks and Unreal engine.
- Strong understanding of UI/UX principles, workflows, and best practices in game development.
- Experience creating or maintaining UI systems (HUDs, menus, inventories, notifications, etc.) in a live or shipped game.
- Familiarity with multiplayer and networked game systems is a plus.
In addition, we expect you to have:
- Bachelor's degree in Computer Science, Game Development, or a related field, or equivalent experience.
- 3+ years of experience in game development, with a focus on UI and gameplay programming.
How We Work:
We strongly believe that our team and culture are integral to building creative and innovative games, to this ends we prioritize an office-first approach with hybrid home working options. With office locations in Oslo, Norway, and Newcastle, UK, we foster a collaborative and inclusive work environment where each team member's contribution is valued.
The Application Process:
If you know someone on the team, feel free to reach out directly - a personal recommendation speaks volumes. Our hiring process is streamlined to respect your time. Expect an introductory call with our Head of People, followed by a formal interview and skills assessment. In the final interview, you’ll meet the remaining founding members to learn about our vision and strategy.
Are you a trailblazer yearning to make a substantial impact? We’re seeking self-driven professionals who:
- Flourish in a fast-paced startup environment.
- Take initiative and drive development forward.
- Adapt effortlessly to wearing multiple hats.
- Foster innovation through a fail-fast mindset.
If this resonates with you, we invite you to join the ranks of Red Rover Interactive!