Unity Developer (UA)

2 Months ago • 2-4 Years • $21,600 PA - $42,000 PA
Game Engine

Job Description

We're seeking a Unity Developer to join our User Acquisition team! You'll work on marketing-focused game builds by modifying projects, creating custom scenes, and adding unique mechanics. Collaborate with developers and marketers to deliver high-quality, performance-optimized builds that support campaign goals.
Good To Have:
  • Experience with mobile user acquisition
  • Ability to rapidly prototype features or gameplay variations based on creative briefs
  • Understanding of how creative variations impact UA metrics and player engagement
  • Basic knowledge of version control systems like Git
Must Have:
  • Modify and extend Unity game builds to create variants for marketing campaigns
  • Design and implement lightweight gameplay mechanics and interactive features tailored to user acquisition testing
  • Build custom scenes and mini-experiences using Unity, ensuring they reflect key game dynamics
  • Optimize assets, scenes, and performance across devices and platforms
  • Troubleshoot bugs and resolve issues quickly to meet creative production timelines
  • Contribute to brainstorming sessions by offering technical insight on feasibility and implementation
  • Collaborate with UA, creative, and development teams
  • Maintain clean, modular, and well-documented code in line with internal development standards
Perks:
  • Friendly atmosphere and smooth interpersonal relationships
  • Opportunity to contribute to the creation of a new mobile game
  • Modern office
  • Extensive health insurance
  • Personal growth & trainings
  • Free lunch, snacks & drinks
  • Sport activities
  • Experience exchange
  • Full taxes and social warranties
  • Competitive salary

Add these skills to join the top 1% applicants for this job

problem-solving
github
unity
game-texts
c#
git

Role

We're seeking a Unity Developer to join our User Acquisition team! You'll work on marketing-focused game builds by modifying projects, creating custom scenes, and adding unique mechanics. Collaborate with developers and marketers to deliver high-quality, performance-optimized builds that support campaign goals.

Responsibilities

  • Modify and extend Unity game builds to create variants for marketing campaigns;
  • Design and implement lightweight gameplay mechanics and interactive features tailored to user acquisition testing;
  • Build custom scenes and mini-experiences using Unity, ensuring they reflect key game dynamics;
  • Optimize assets, scenes, and performance across devices and platforms;
  • Troubleshoot bugs and resolve issues quickly to meet creative production timelines;
  • Contribute to brainstorming sessions by offering technical insight on feasibility and implementation;
  • Collaborate with UA, creative, and development teams;
  • Maintain clean, modular, and well-documented code in line with internal development standards.

Requirements

  • 2–4 years of professional experience using Unity and C# for game development;
  • Strong understanding of Unity’s component-based architecture, including prefabs, UI systems, and animation workflows;
  • Proven ability to modify and extend existing game projects, including implementing new mechanics and building custom scenes;
  • Solid debugging skills and the ability to quickly resolve issues in a fast-paced production environment;
  • Comfortable working with marketing and creative teams, translating ideas into technically feasible implementations;
  • Familiarity with Unity build pipelines and preparing projects for multiple devices and configurations;
  • Clear communication, problem-solving mindset, and ability to work independently with minimal supervision.

Nice to have

  • Experience with mobile user acquisition is a big plus - good understanding of what’s good for marketability, industry trends;
  • Ability to rapidly prototype features or gameplay variations based on creative briefs;
  • Understanding of how creative variations impact UA metrics and player engagement;
  • Basic knowledge of version control systems like Git.

We offer

  • Friendly atmosphere and smooth interpersonal relationships - this is our core value;
  • Opportunity to contribute to the creation of a new mobile game that will be played by hundreds of millions of people around the world;
  • Full-time 09:00-18:00 job position, hybrid (office + remote);
  • Salary 1800 - 3500 (bruto) depending on experience.

Benefits

  • Modern office
  • Extensive health insurance
  • Personal growth & trainings
  • Free lunch, snacks & drinks
  • Sport activities
  • Experience exchange
  • Full taxes and social warranties
  • Competitive salary

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