We're seeking a Unity Developer to join our User Acquisition team! You'll work on marketing-focused game builds by modifying projects, creating custom scenes, and adding unique mechanics. Collaborate with developers and marketers to deliver high-quality, performance-optimized builds that support campaign goals.
- Modify and extend Unity game builds to create variants for marketing campaigns;
- Design and implement lightweight gameplay mechanics and interactive features tailored to user acquisition testing;
- Build custom scenes and mini-experiences using Unity, ensuring they reflect key game dynamics;
- Optimize assets, scenes, and performance across devices and platforms;
- Troubleshoot bugs and resolve issues quickly to meet creative production timelines;
- Contribute to brainstorming sessions by offering technical insight on feasibility and implementation;
- Collaborate with UA, creative, and development teams;
- Maintain clean, modular, and well-documented code in line with internal development standards.
- 2–4 years of professional experience using Unity and C# for game development;
- Strong understanding of Unity’s component-based architecture, including prefabs, UI systems, and animation workflows;
- Proven ability to modify and extend existing game projects, including implementing new mechanics and building custom scenes;
- Solid debugging skills and the ability to quickly resolve issues in a fast-paced production environment;
- Comfortable working with marketing and creative teams, translating ideas into technically feasible implementations;
- Familiarity with Unity build pipelines and preparing projects for multiple devices and configurations;
- Clear communication, problem-solving mindset, and ability to work independently with minimal supervision.
- Experience with mobile user acquisition is a big plus - good understanding of what’s good for marketability, industry trends;
- Ability to rapidly prototype features or gameplay variations based on creative briefs;
- Understanding of how creative variations impact UA metrics and player engagement;
- Basic knowledge of version control systems like Git.
- Friendly atmosphere and smooth interpersonal relationships - this is our core value;
- Opportunity to contribute to the creation of a new mobile game that will be played by hundreds of millions of people around the world;
- Full-time 09:00-18:00 job position, hybrid (office + remote);
- Salary 1800 - 3500 (bruto) depending on experience.
Benefits
- Modern office
- Extensive health insurance
- Personal growth & trainings
- Free lunch, snacks & drinks
- Sport activities
- Experience exchange
- Full taxes and social warranties
- Competitive salary