Unity Meta Developer

1 Month ago • All levels • Game Programmer

About the job

Job Description

Blizzard Entertainment is seeking a passionate Unity Meta Developer to design, implement, and maintain various meta systems for their unannounced game. This role requires experience with C# in Unity, UI, 3D, and UX, and a strong passion for delivering exceptional player experiences. You will work closely with designers, artists, and engineers to ensure the game's success.
Must have:
  • C# in Unity
  • UI & 3D
  • UX Experience
  • Meta Systems
Good to have:
  • Performance Tuning
  • Scalability
  • Monetization Features
  • Backend Integration
Perks:
  • Game Development
  • Blizzard Culture
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Team Name:

Job Title:

Unity Meta Developer

Requisition ID:

R024125

Job Description:

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.

We are looking for a passionate Unity Meta Developer to help forge the envelope and the player experience of a new, unannounced game at Blizzard.

As a developer, you have a curiosity about understanding the tech stack, you have good analytical capabilities, and you write well-structured code. You are comfortable learning about performance and scalability in a complicated code-base.

Join us and work directly on the meta team, hand in hand with our creative, art, and other tech teams.

Responsibilities:

  • Design, implement, and maintain various meta systems for the game.
  • Act as a point of contact of engineering to the rest of the team, while delivering scalable, maintainable, high-quality, and well-structured code.
  • Work closely with meta designers, programmers, and artists to ensure an outstanding player experience.
  • Be open to learning from your teammates about performance and scalability to improve the game.
  • Be responsible for the code that you build.

Working outside gameplay, you will focus on:

  • Application flow.
  • Progression features (e.g. player level).
  • Retention features (e.g. daily bonus).
  • Monetization features (e.g. shop).
  • Vanity screens.
  • Results screens.
  • Complex UI systems and a bit of 3D.
  • Data communication with the backend for the features mentioned above.

Minimum Requirements

  • Passionate about programming with an eye for quality and polish.
  • Analytical and genuinely interested in understanding the tech you work with.
  • Generalist developer that likes all sorts of challenges.
  • Confirmed software development experience using C# in Unity.
  • Ability to communicate efficiently and support designers, artists, and other engineers.
  • Self-motivated and willing to participate in many areas of game development.
  • Excellent teamwork skills, flexibility, and ability to balance multiple tasks.
  • Experience with UI, 3D, and motivated by UX; you are keen on making sure that we can deliver the best possible experience.
  • You feel motivated to develop new envelope features.
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