Unreal Engine Environment Artist required with 1-3 years experience. Must have skills in hard-surface modelling, PBR pipeline, understanding of real-time engines, and exceptional technical skills in 3D software. Keen eye for narrative and life in environments is a plus.
Must have:
Hard-surface modelling
PBR pipeline
Real-time engines
3D Software
Good to have:
Substance Painter
Photoshop texturing
Art fundamentals
Design thinking
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Create amazing 3D Characters, Environments, Animations and UI for our exciting new projects
Sculpt and model high and low polygon assets and texture them through the PBR pipeline
Ability to make subtle distinctions between good models and textures.
Ability to collaborate with team members to make needed adjustments to the production pipeline and art assets
Adhering to the production schedule
Requirements
Have skills in hard-surface modelling.
A keen eye for spinning narrative and life into an environment.
Understanding of real-time engines (Unreal Engine 4, Unity) and PBR pipeline.
Excellent design thinking skills, able to solve creative problems when adapting 2D concept, balancing form and function, always being aware of the whole pipeline and the requirements.
Exceptional technical skills, solid knowledge of 3D software (Max, Maya, Blender, Zbrush, Substance and Marmoset).
Solid skills while using Substance Painter and Photoshop texturing, targeting physically based rendering.
Solid understanding of the art fundamentals. A strong grasp of proportion, scale, perspective, lighting, color and volume is key.
Excellent time management skills, able to meet deadlines and multitask.
Excellent collaborative attitude.
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₹10000L - ₹15000L/yr (Outscal est.)
₹12500L/yr avg.
Bengaluru, Karnataka, India
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