Video Designer

3 Months ago • 2 Years + • Design

Job Summary

Job Description

MY.GAMES seeks a Video Designer to create high-quality 3D assets for mobile games. Responsibilities include 3D modeling, rigging, skinning, animation (character and camera), effects, simulations, texturing, shader and lighting customization, scene building, optimization, rendering, and collaboration with the team. The role involves using Unreal Engine (Sequencer, Blueprints, Niagara), Blender, and Adobe Creative Suite (After Effects, Photoshop, Premiere). A minimum of 2 years of experience in 3D creative work for mobile games is required.
Must have:
  • 2+ years 3D experience for mobile games
  • Proficient in Unreal Engine (Sequencer, Blueprints, Niagara)
  • Character animation skills
  • Blender proficiency
  • Adobe After Effects, Photoshop, Premiere
  • 3D modeling, texturing, lighting knowledge
Perks:
  • Remote work
  • Collaborative environment
  • Work on diverse projects
  • Access to expert knowledge

Job Details

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you’ll do:
  • Create high-quality 3D creations
  • Perform rigging and skinning of characters and objects
  • Develop effects and simulations
  • Animate camera and characters
  • Customize textures, shaders and lighting
  • Build and optimize scenes
  • Perform final rendering
  • Participate in brainstorms, retrospectives and knowledge sharing with the team
  • Collaborate with creative managers and 3D artists
What you need to succeed:
  • Experience with 3D creative work for mobile games for 2 years or more
  • Proficiency in Unreal Engine cinematics tools (Sequencer, Blueprints, Niagara)
  • Skills in character animation
  • Proficiency in Blender
  • Experience with Adobe After Effects, Photoshop, and Premier
  • Basic knowledge of 3D modeling
  • Understanding of animation principles, composition and color theory
What we offer:
  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward

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