Artist
MY.GAMES
Job Summary
MY.GAMES is seeking an Artist to create stylized 2D and 3D assets for an early-stage game prototype and help shape its visual style. The role involves generating references and asset variations using AI tools, followed by manual polish, and planning tasks with estimated timelines. The ideal candidate will have a genuine interest in games, 2+ years of experience, a strong portfolio, and proficiency in various art software and AI tools. They will work closely with game designers and developers in a small prototyping team.
Must Have
- Create stylized 2D and 3D assets for an early-stage game prototype
- Help shape the visual style of the project
- Generate references and asset variations using AI tools, followed by manual polish
- Plan your own tasks and estimate timelines
- Work closely with the game designer and developers in a small prototyping team
- Genuine interest in games and 2+ years of experience in a similar role
- A strong portfolio showcasing relevant work
- Proficiency with Adobe Photoshop, Blender, Midjourney, Nano Banana, Hunyan 3D
- Solid understanding of composition, lighting, and color
- Ability to draw both by hand and using AI-assisted pipelines
- Strong time-management skills and the ability to estimate task scope
- Independence, ownership attitude, and strong communication skills
Good to Have
- Experience working with Unity
- Art education
- Experience with hyper-casual mobile projects
Perks & Benefits
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community
- Access to a strong team of specialists across different areas
- Possibility to experiment and work on interesting tasks with ambitious goals
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward
Job Description
MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
##### What you’ll do:
- Create stylized 2D and 3D assets for an early-stage game prototype
- Help shape the visual style of the project
- Generate references and asset variations using AI tools, followed by manual polish
- Plan your own tasks and estimate timelines
- Work closely with the game designer and developers in a small prototyping team
##### What you need to succeed:
- Genuine interest in games and 2+ years of experience in a similar role
- A strong portfolio showcasing relevant work
- Proficiency with Adobe Photoshop, Blender, Midjourney, Nano Banana, Hunyan 3D
- Solid understanding of composition, lighting, and color
- Ability to draw both by hand and using AI-assisted pipelines
- Strong time-management skills and the ability to estimate task scope
- Independence, ownership attitude, and strong communication skills
##### Nice to have:
- Experience working with Unity
- Art education
- Experience with hyper-casual mobile projects
##### What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas — access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward