Game Development Advance (Self Paced)

Game Development Course
265 ratings

Supercharge your game programming journey online with a focus on advanced concepts like design patterns and code architecture.
Crafted for game developers looking to work with AAA studios like Rockstar, Ubisoft, Sumo, Zynga and MPL.
Join us and redefine the future of your game development career.

225 already enrolled

Available Seats: 6

Statistic

500+

Unique games built by learners

Statistic

7+

Game projects

Statistic

150+

Hiring Partners

Statistic

11000+

Discord members

Outscal’s Alumni lead the growth of the best Game Development Studios

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Admission process

Admission process 1

Step 1

Complete Registration Process

Admission process 2

Step 2

Get access on your email

Admission process 3

Step 3

Start the course

Admission process 4

Step 4

Accelerate your career

About the Course

Lifetime access to study material through Outscal Academy
Access to jobs support through Outscal Job Portal
Personal live projects build with help from community
Learn programming patterns by building games

Skills you’ll gain

C#Unity Game EngineUnity Game Engine Advanced conceptsCode ArchitectureProgramming PatternsModel View ControllerObject PoolingObserver PatternState MachineSingleton2D3D

Who is this course for

Aspiring Game Developers

Students looking to start their game dev career at a top studio

Experienced Game Developers

Experienced game developers looking to switch to the best game studios.

Working Professionals

IT professionals experienced with game engines looking to switch to the gaming industry.

Gaming Industry Overview

Industry img

KALAARI CAPITAL

On a global scale, the gaming industry creates roughly 250,000 jobs per year in game development.

Industry img

NIKHIL KAMATH

Indian Game Development raised $2.8 Bn from investors in the last 5 years.

Industry img

NIKHIL KAMATH

Indian gaming market is expected to grow at 27% p.a. to reach $8.6 Bn in FY27.

Game console
Pencil

Comprehensive Curriculum

Programming Patterns, Service Locator - Tower Defense Game in Unity (1 Week)
  • Get Started with programming patterns by implementing Service Locator pattern in a Tower Defense Game called Angry Monkeys in Unity
  • Learn what is Singleton Pattern and why it's important in game development
  • Discover how to create and manage single instances of game components.
  • Learn the Service Locator pattern and understand how it acts as a central registry for services in your Unity game.
  • Learn how it enables you to centralize your game's services, making them easily accessible and adaptable across your entire Unity Game.
  • Learn what is a dependency and how you can resolve dependencies in your Unity project using Dependency Injection (DI)
  • Different types of Dependency Injection
  • Learn to inject dependencies effectively, enhancing code maintainability and unit testing.
Programming Patterns, MVC - Skins in 3D Battle Tank Game in Unity (1 Week)
  • Setup Skins in a 3D Battle Tank Game using MVC programming pattern and Unity
  • Build Battle Tank with the implementation of Tank movement in 3D
  • Learn how skins in games are implemented using MVC Programming Pattern
  • Make code architecture scalable with the proper use of scriptable objects
  • Understanding what is Model
  • Understanding what is View
  • Understanding what is Controller
  • Implementing Tank Skin Selection, Spawning and Tank Movement using MVC Programming Pattern
  • Make a basic UI to select one tank among the three
  • Each tank will have a different rotation speed and movement speed
  • Implementation of different skins for each tank
Programming Patterns, Observer Pattern - 3D Horror Game in Unity (1 Week)
  • Setup a 3D Horror Game with Unity’s Event System while implementing Observer programming pattern
  • Understand what Observer Pattern is and why it is needed in game development
  • Learn how to setup and use Unity's Delegates
  • What is an Event?
  • What is a Listener?
  • How to setup Events?
  • Power up your Event system by using interfaces
Programming Patterns, Object Pooling - 2D Space shooter Game in Unity (1 Week)
  • Learn how to optimize a 2D Space Shooter Game by implementing Object Pooling in Unity
  • What is Object Pooling? - Understand the fundamental concept of Object Pooling
  • Implementing Object Pool for Bullets
  • What are Generics? - Understand what generics and how they can help you in game development
  • Creating a Generic Object Pool - Use Generics to enhance the capabilities of your Object Pool?
  • Sub-Types in the object pool
  • Creating a Power Up Pool with types
  • Types of Object Pools - Complete your Object Pool setup by understanding different types of Object Pools
  • Pre-Created Object Pool
  • Lazy Initialized Object Pool
  • Generic Object Pool
  • Dynamic Object Pool
  • Object Pool with Sub-Types
  • Hierarchical Object Pool
Programming Patterns, State Machine - 2D Top Down game in Unity (1 Week)
  • Make a 2D Hunter Assassin Game in Unity while learning the need for State Machine and how to implement them
  • Identifying problem with implementation of complex enemy behavior
  • Understanding how state machines can solve this problem
  • Implementing a Finite State Machine in Unity
  • Expanding Finite State Machine for different kinds of enemy AI
  • Generic State Machine and its advantages
  • Implementing Generic state machine
  • Creating more complex enemies using generic state machine
  • Advantages and Disadvantages of state machines
  • Types of state machines:
  • Finite State Machines
  • Hierarchical State Machines
  • Concurrent State Machines
  • Behavior Trees
Programming Patterns, Command Pattern - Turn Based Strategy Game (1 Week)
  • Use the Command Programming Pattern and its types to setup character behavior in a turn based strategy game in Unity
  • Explanation of command pattern - Learn what command pattern is and how it is fundamentally different from Observer
  • Different Components involved with the command pattern
  • Abstract Command
  • Concrete Command
  • Command Invoker
  • Command Registry
  • Client
  • Receiver
  • Implement Undo functionality in your Unity Game using command programming pattern
  • Implement Replay functionality in Unity using command programming pattern
Capstone Project (4 Weeks)
  • The Capstone project is going to be the final project in the course, you will be showcasing everything you learnt during the entire length of the course here
  • The project is going to be a unique project only made by you
  • Use and implement everything you learned during the course. From Data structures to Programming patterns to Advanced Unity Concepts.
  • Choose among multiple Game Design Documents presented to you and make a full-fledged playable game under a month
  • This should be the highlighting project pinned at the top of the portfolio

Frequently Asked Questions

Am I eligible for this course ?

Outscal has always been passionate about delivering accessible upskilling opportunities to enthusiasts looking to train themselves and take the next step in their career as a game developer.
Though there are no specific eligibility criteria, learners are required to have the following prerequisite to make this experience one of the best possible.
  • Passionate about making games with a burning desire to become a game developer.
  • You have a creative streak and feel excited about creating new experiences for everyone.
  • You are willing to push your boundaries and you have an attitude of 'whatever it takes'.
  • Ability to dedicate 12-18 Hours towards the course on a weekly basis.
  • A system with a minimum 8 GB RAM, i5 Processor and 1 GB graphic card.

Will my experience in a non game development role matter?

Though game development as a whole is a very unique vertical which comes with its own quirks, some prior experience in a related industry/role might help expedite the transition to a game development role. Here are examples of a few prior work experiences that will make your transition easier.
  • Any software development or related experience will be helpful while getting started with the fundamentals of game development like OOPs and DSA in gaming
  • If you have other software testing/QA/support role experience, it will come in handy with different test cases of your game to write clean code.
  • Overall, any prior experience or training whether technical or non-technical can be leveraged while starting your career as a game developer. How to best use your prior experience to your advantage will be covered in the placement module of the full-stack game development course.

Do I get a job guarantee?

  • Outscal have a 100% placement record on completion of a full-stack game development course
  • If you want to know the success stories of Outscal, please check the Outscal Success Stories content of this chapter.

When does the placement process start?

  • The placement process starts when a candidate becomes eligible for the placement drive, which simply means after acquiring desired skills
  • Placement preparation starts from day 0
  • Be it LinkedIn, C++, OOPs, Unity, DS whatever is getting covered in the full-stack game development program will lead you towards the best placements
  • Each module has placement preparation which covers mock interviews complete with industry professionals and interview questions to practice with

How do I get the job after completing the course?

  • We have over 100+ Partner companies along with the best studios across India.
  • We have already placed talented folks in some of the best companies like SUMO, Ubisoft, Zynga, and many more…
  • We have a dedicated placement team with over a decade of game development industry experience.
  • The placement team helps target the best possible company for the individual.

What is the duration of course?

  • Outscal Full Stack Game Development is a self-paced course
  • The average duration for completion of the course and getting a job is around 8 months
  • The duration of the course is not fixed, if you are hyper-active in doing assignments you can complete the course early as well.
  • The formula is simple - acquire skills early → get placed early.
  • Once we introduce you to any company/s, it usually takes 3-4 weeks to complete the entire hiring process.

How does doubt solving work?

  • Outscal is overpowered with an 8k+ discord community passionate about game development just like you, so we don't just solve doubts there, we destroy them.
  • There are dedicated text and voice channels for unity, unreal, C++, doubts and active members to solve those.
  • Even after all this, if any doubts escapes we have professional mentors and we will give one-on-one doubt-call with them.

Who will review my code and projects?

  • Outscal has game development professionals to review your code and projects.
  • Industry demands Code architecture, code scalability, code flexibility and clean code writing but sadly very few developers have the skills to write code like this.
  • So the ones who have these code-writing skills will be reviewing your code.