We are seeking a skilled 3D Animator to contribute to an open-world MMORPG for PC and Consoles. GS STUDIO is a European game development studio with a history of creating games and applications since 2011, working with international partners. Responsibilities include creating strong, clear, and readable 3D character gameplay animations with instructions from the Lead Animator, covering bipedal, quadruped, custom, and creature types. The role involves integrating and verifying animations using Unreal Engine, identifying and resolving animation-related technical and artistic issues, participating in playtests, and updating animation sequences with relative animation tags. The ideal candidate will be proactive, self-motivated, and eager to learn new methods.