Audio Artist II - Speech - SKATE

8 Months ago • All levels • $48,700 PA - $66,500 PA
Sound Design

Job Description

The Audio Artist II - Speech role at EA Create involves supporting the Senior VO Artist in all aspects of the voice-over (VO) pipeline for the next Skate™ game. Responsibilities include creating and maintaining in-game VO logic using visual scripting, managing databases, spreadsheets, and files, assisting in script generation and VO asset pipelines, collaborating with external vendors, debugging in-game VO issues, and performing detailed .wav file editing. The position requires proficiency in audio middleware (FMOD, Wwise), Perforce, game engines, visual scripting, and at least one DAW (preferably Reaper). The role offers a hybrid work model between Vancouver and Montreal offices.
Must Have:
  • Experience with VO pipeline
  • Proficient in audio middleware
  • Game engine and visual scripting skills
  • DAW proficiency (Reaper preferred)
  • File management and organization
  • Problem-solving and debugging skills
Perks:
  • 3 weeks vacation
  • 10 days sick time
  • Extended health/dental/vision coverage
  • Basic life insurance
  • Free games

Add these skills to join the top 1% applicants for this job

wwise
perforce
reaper
interactive-media
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problem-solving
sound-editing

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Audio Artist II - Speech - SKATE


Electronic Arts

Vancouver, Montreal

The Studio

EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified experience creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The Game

As an Audio Artist II in Create Audio you will work on the next evolution of the skate.™ franchise. We are set to deliver a rich, vibrant, and fun sonic experience that embraces and builds upon everything that makes this franchise so special. We believe in creating an inclusive world inside and outside of our games for our players and our team.

The Role

You will assist our Senior VO Artist with all aspects of the VO pipeline - from script preparation and file management, through to interactive logic setup and in-game tuning, debugging, and problem solving. This role is open to flexible hybrid work onsite and local to our Vancouver or Montreal office locations.

Responsibilities:

  • Creation and maintenance of in-game VO logic, using visual-scripting
  • Database/spreadsheet/file management and organization 
  • Help manage script-generation and VO asset pipelines 
  • File management with external vendors 
  • Debug and problem-solve in-game VO triggering issues 
  • Detailed .wav file editing 
  • Submit final audio files on or before required deadlines

Qualifications:

  • Professional experience working in a similar role on a sizable interactive media title
  • Speech/VO design skills
  • Professional experience with audio middleware (e.g. FMOD, Wwise), perforce, game engines, and visual scripting
  • Proficient in at least one DAW (preferably Reaper)
  • Solid post-production and digital audio editing / mastering skills for linear and nonlinear media
  • Collaborate well as part of a team
  • Technical thinker who enjoys problem solving

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $63,400 - $86,500 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.






About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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