Level Infinite is Tencent’s global gaming brand. It is a global game publisher offering a comprehensive network of services for games, development teams, and studios around the world.
We are dedicated to delivering engaging and original gaming experiences to a worldwide audience, whenever and wherever they choose to play while building a community that fosters inclusivity, connection, and accessibility. Level Infinite also provides a wide range of services and resources to our network of developers and partner studios around the world to help them unlock the true potential of their games.
1. Technical Support for Overseas Game Projects: Provide technical support for major overseas game projects. Analyze backend server architecture, data storage, and network communication based on game business characteristics. Offer customized technical solutions to optimize overall backend performance and stability.
2. Online Service Development and Maintenance: Participate in building Online Services for games (such as login, matchmaking, real-time battles, data synchronization). Ensure high availability and low latency to support stable global player access.
3. Cross-Team Collaboration: Collaborate with top-tier global game studio teams to drive technical solution optimization and implementation. Organize and participate in technical discussions to promote communication and collaboration with game studios.
1. 8+ years of backend development experience, including 5+ years in the gaming industry.
2. Bachelor’s degree or above in Computer Science or a related field.
3. Excellent communication and teamwork skills, with the ability to collaborate across time zones.
4. Passion for technology, quick learning ability, and a knack for solving complex problems.
5. Proficient in English, Proficient in Mandarin Chinese is a plus (but not required).
6. Proficient in at least one programming language (expertise in C++ or Golang is preferred), with strong experience in threads, coroutines, and building high-performance, high-concurrency, and highly available systems.
7. Familiar with distributed systems and core backend technologies such as microservices architecture, message queues (such as Kafka/RabbitMQ), and service discovery (such as Etcd/ZooKeeper).
8. Experienced with both SQL (such as MySQL/PostgreSQL) and NoSQL (such as Redis/MongoDB) databases, including performance optimization.
9. Familiar with game backend architecture (e.g., matchmaking, real-time battles, network synchronization)
10. Candidates with Unreal Engine development experience are preferred.
11. Practical experience with cloud platforms (such as AWS/GCP/Azure), understanding their mainstream services and architectures, and capable of designing backend systems based on actual application scenarios.
12. Experience with common CI/CD tools, such as Jenkins, Ansible, Kubernetes, etc.