1. Responsible for the core character shaping, as well as the plot design and implementation of core narrative modules such as main storyline, hero stories, and quests for a Western fantasy worldview game.
2. Plan and integrate the game's worldview towards IP, including but not limited to: main plot outlining, hero relationships, faction relationships, chronicle major events, encyclopedia, etc.
3. Able to skillfully combine audio-visual elements with plot design, outlining and designing materials for subsequent performances during the plot design phase to deepen the game's narrative experience.
4. Review all plot-related game content, including but not limited to: music and sound effects, plot CGs, character & map art resources.
5. Write various in-game texts, including but not limited to main storyline, system packaging, and quest descriptions.
1. 5+ years of game narrative design experience. At least one complete game's narrative work led independently.
2. Possess the necessary resource integration, cross-department communication, and work advancement abilities required for a senior planner.
3. Have a sufficiently high aesthetic sense for games, able to communicate smoothly with artists from various positions to ensure high-quality implementation of art resources.
4. Love games and have sufficient experience with 3A games or well-known narrative games. Familiar with Western culture, with a keen sense and understanding of the preferences and habits of the target audience for works.
5. Extensively read or played a large number of Western fantasy themed games, films, and novels. Such as "Dragonlance Chronicles", "The Lord of the Rings", "A Song of Ice and Fire", "The Witcher series", "Baldur's Gate", "Pathfinder: Wrath of the Righteous", etc.
1. Prior experience with authentic Western fantasy worldview works or projects is preferred.
2. Created IP-oriented games or related literary works.
3. Possess a complete game development experience from project initiation to development completion, launch, and operation.