【Card - A02】3D Character (American Comic Style)

undefined ago • 5 Years + • 3D Art

Job Summary

Job Description

This role involves assisting the lead artist in defining the initial art style and creating 3D characters based on original designs, ensuring they meet project requirements and function effectively in-game. The successful candidate will also establish production specifications for character models and oversee outsourcing. Key requirements include a strong passion for DC IP and superhero themes, proficiency in 3D art software like Maya, 3ds Max, ZBrush, and Substance Painter, and a solid understanding of human anatomy and character sculpting. Candidates should have over 5 years of experience in next-gen game development, particularly with American comic-style facial sculpting and PBR+NPR stylized 3D production. Strong artistic fundamentals, self-management, and teamwork skills are essential.
Must have:
  • Assist the lead artist in determining the initial art style and creating 3D characters.
  • Formulate character model production specifications and review outsourcing work.
  • Familiar with DC IP and love superhero themes.
  • Proficient in Maya/3DsMax, SP, PS, ZB, Bodypaint; strong character modeling ability.
  • 5+ years of next-gen game experience, American comic facial sculpting, PBR+NPR stylized 3D production.
  • Possess solid art professional foundation, modeling ability, and color theory knowledge.
  • Possess good self-management awareness and high stress resistance.
  • Possess good teamwork awareness, good communication and comprehension skills, and a responsible attitude.

Job Details

Job Description

1. Assist the lead artist in determining the initial art style, create 3D characters according to original designs that meet project requirements, and follow up on and resolve issues with various models' implementation in the game;

2. Be able to formulate character model production specifications according to project style, and follow up on and review outsourcing work.

Job Requirements

1. Familiar with DC IP, love superhero themes;

2. Proficient in common art software tools such as Maya/3DsMax, SP, PS, ZB, Bodypaint; familiar with human anatomy, and possess strong character modeling ability;

3. 5+ years of next-gen game work experience, with experience in American comic character facial sculpting, familiar with PBR+NPR stylized 3D production style;

4. Possess a solid art professional foundation, modeling ability, and color theory knowledge;

5. Possess good self-management awareness and high stress resistance;

6. Possess good teamwork awareness, good communication and comprehension skills, and a responsible attitude towards work.

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About The Company

Shanghai, China (On-Site)

Guangzhou, Guangdong Province, China (On-Site)

Hangzhou, Zhejiang, China (On-Site)

Hangzhou, Zhejiang, China (On-Site)

Shanghai, China (On-Site)

Shanghai, China (On-Site)

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