【Card - A02】3D Action

undefined ago • 5 Years + • 3D Art

Job Summary

Job Description

This role involves assisting the lead artist in defining the initial art style and taking charge of 3D character animation design and production, ensuring high-efficiency and quality project delivery. Responsibilities include participating in project style setting, establishing animation standards, and defining production templates. The candidate will integrate into the game production workflow, collaborating with other departments to ensure efficient progress and successful implementation of in-game effects, and will also review and guide outsourced assets.
Must have:
  • Familiar with DC IP, passionate about superhero themes.
  • 5 years or more of game animation design experience.
  • Proficient in basic animation principles, possess a popular aesthetic sense.
  • Proficient in animation modules of software such as Maya, 3DSMax, and proficient in using the Unity engine.
  • Possess experience in American comic character facial sculpting, familiar with PBR+NPR stylized production.
  • Possess good teamwork awareness, good communication, comprehension, and expression skills, and be responsible for work.

Job Details

Job Description

1. Assist the lead artist in determining the initial art style, undertake the action design and production of 3D characters within the game, and efficiently and high-quality complete project requirements;

2. Participate in project style setting, complete game animation-related style standards, and determine animation production specifications and process templates;

3. Integrate well into the game production process, cooperate with other departments within the team to promote work more efficiently, and ensure the implementation of in-game effects;

4. Able to review and guide the modification of outsourced resources.

Job Requirements

1. Familiar with DC IP, passionate about superhero themes;

2. 5 years or more of game animation design experience;

3. Proficient in basic animation principles, possess a popular aesthetic sense, and be able to reflect it in works;

4. Proficient in animation modules of software such as Maya, 3DSMax, and proficient in using the Unity engine;

5. Possess experience in American comic character facial sculpting, familiar with PBR+NPR stylized production;

6. Possess good teamwork awareness, good communication, comprehension, and expression skills, and be responsible for work.

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About The Company

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