1. Assist the lead artist in determining the initial art style, undertake the action design and production of 3D characters within the game, and efficiently and high-quality complete project requirements;
2. Participate in project style setting, complete game animation-related style standards, and determine animation production specifications and process templates;
3. Integrate well into the game production process, cooperate with other departments within the team to promote work more efficiently, and ensure the implementation of in-game effects;
4. Able to review and guide the modification of outsourced resources.
1. Familiar with DC IP, passionate about superhero themes;
2. 5 years or more of game animation design experience;
3. Proficient in basic animation principles, possess a popular aesthetic sense, and be able to reflect it in works;
4. Proficient in animation modules of software such as Maya, 3DSMax, and proficient in using the Unity engine;
5. Possess experience in American comic character facial sculpting, familiar with PBR+NPR stylized production;
6. Possess good teamwork awareness, good communication, comprehension, and expression skills, and be responsible for work.