1. Responsible for the development and related technical research of modules such as character, input control, camera, mobile physics and synchronization, and skills.
2. Responsible for in-depth performance analysis and optimization.
3. Work closely with art, planning, and other functions to ensure the implementation of 3C-related features.
1. Bachelor's degree or above; 3+ years of 3D game development experience.
2. Experience with Unity or UE engine, participated in 0 to 1 project development.
3. Proficient in C/C++, with a solid foundation in mathematics, data structures, and algorithms, familiar with common design patterns.
4. Familiar with character, input control, camera, mobile physics and synchronization, and skill modules.
5. Possess experience in animation, 3C, and other gameplay development.
6. Familiar with 3D game performance and memory optimization.
7. Good at communication, team player, with strong self-drive and stress resistance.