We are looking for an Environment Art Intern to join us for our Obsidian University Internship Program. Come help us make our next world-class roleplaying game!
Work with Concept Artists and Area Designers to develop the world of our next big game. Spend the summer assisting the environment team creating props to populate the world. Work side-by-side with our world-class developers, learn what it takes to create fantastic worlds, and contribute to the next great Obsidian Entertainment title.
Assist in creating props and environment assets to populate the game
Model, unwrap, and texture 3D assets for Unreal Engine
Assist in the validation and optimization of assets
Familiarity with the role-playing games genre, especially recent AAA role-playing game products
Proficient in Maya or 3ds Max
Proficient in Substance Painter
Strong communication skills
Understanding of Unreal Engine
Understanding of lighting principles
Understanding of optimization principles
A web portfolio that demonstrates a range of 3D props and environment assets
Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
Please, no phone calls or drop-ins. We only accept electronic applications.
The estimated base pay range for this role is:
$22.00 per hour
Applications will close on Friday, January 31st at 5:00 pm PST.
Obsidian Entertainment, an Xbox Game Studio based in Irvine, California, is one of the world's leading developers of role-playing games. Obsidian's past titles include The Outer Worlds, Pillars of Eternity I & II, Tyranny, Armored Warfare, South Park: The Stick of Truth, Fallout: New Vegas, Dungeon Siege 3, Alpha Protocol, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic 2. Obsidian also has other unannounced projects in the works - we're always hiring, so check us out at www.obsidian.net/careers!