Game Designer (Core Team)

4 Months ago • All levels • Game Design • Undisclosed

About the job

Job Description

Game Designer with technical writing experience for a 4X strategy game. Must have experience with live service projects, game design, and documentation.
Must have:
  • Game Designer
  • Live Service
  • Technical Writing
  • Documentation
Good to have:
  • Reverse Engineering
  • SQL
  • Data Analysis
  • Mobile 4X
Perks:
  • Relocation Package
  • Health Insurance

Job description

Scorewarrior is a game developer and publisher from Limassol, Cyprus. The company is focused on the 4X strategy genre with an ambitious goal to grow it’s hit game Total Battle to become the No.1 strategy game in the world. Our team consists of 150+ passionate, talented, self-demanding, and constantly developing professionals who love making high-quality games.


Our mission: unite and excite people all over the world.


Role: We are looking for a talented game designer with technical writing experience to help the team with the long-term development of Total Battle. The ideal candidate should be willing to learn and able to handle the many challenges related to the complex system of interactions between the elements of the 4X strategy genre.


The ideal candidate would:

  • Preferably have experience as a game designer or technical designer on a live service project.
  • Want to work on the game for years to come, accumulating experience with every goal achieved.
  • Know how to work with functional and UX requirements during the refactoring of game functionality.
  • Know the methodology of reverse engineering and be able to apply it to create perfect documentation.
  • Know how to work with data using SQL and spreadsheets and how to use data in game design.
  • Be prepared to work a great deal on data configuration in the databases.
  • Have extensive gaming experience in F2P games, preferably mobile 4X strategy games.
  • Be prepared to relocate to Limassol, Cyprus, since we don’t work remotely.

Job requirements

Tasks to be solved:

  • Creation and updating of detailed documentation.
  • Description of the logic and interconnections of game systems.
  • Collection, updating, and verification of functional and UX requirements during development process.
  • Researching other games on the market and analyzing their features by deconstruction.
  • Working with databases during the development and refactoring of game functionality.
  • Analyzing game statistics and writing data queries.
  • Helping the QA team create test case lists and testing game features on your own.


What we offer:

  • The best team in the world!
  • An excellent remuneration package, including a 13th salary.
  • Full-coverage relocation for you and your family to Cyprus (Limassol).
  • A modern and sunny office space close to the sea.
  • Private health insurance for you and your family members.
  • A monthly school allowance for your children at pre-school and school-age.
  • Lunch compensation.
  • Personal development opportunities paid for by the company: professional and language courses, books, etc.
  • Bonuses for outstanding results, years worked, getting married, and the birth of a child.
  • Friendly monthly office parties and epic, annual offsite company birthday and Christmas parties.
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About The Company

Our company was founded in 2015 in Cyprus with the initial goal of publishing and operating third-party games.


In 2016 we decided that we wanted to work with our own games instead of ready-made products. We were excited by the idea of being a full-cycle game development studio: to launch a game, gain initial traction, and then scale up the game globally and become a leader in the genre.


2017 saw the arrival of our first game, Total Battle. We discovered the game in its very early stages, and we believed in its great potential, so we made it our goal to focus on this single title and become the leader in the 4X strategy genre.


In 2021, we began to transform the company into a full-cycle game development studio, adding game developers, designers, and artists to our already existing publishing team, which consisted of our finance, legal, marketing, community, and support staff. We finished this process in 2022, and we now operate from our two offices in Limassol.

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

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