Game Engine Programmer (Unity/Unreal)

8 Months ago • All levels
Game Engine
Game Programmer

Job Description

Sovrun is seeking a talented Game Engine Programmer proficient in Unity or Unreal Engine. Responsibilities include developing and maintaining core game engine systems, optimizing performance and memory usage across platforms, creating tools and pipelines for various teams, and collaborating with cross-disciplinary teams. The role requires proficiency in C++ or Unity C#, strong problem-solving skills, and experience with software development methodologies and best practices. Troubleshooting technical issues, staying updated on industry trends, documenting engine architecture, and providing training are also key aspects of this position.
Must Have:
  • Unity or Unreal Engine expertise
  • C++ or C# proficiency
  • Performance optimization skills
  • Strong problem-solving abilities
  • Collaboration and communication skills

Add these skills to join the top 1% applicants for this job

unity
prototyping
unreal
communication
scalability
problem-solving

Description

We are looking for a talented Game Engine Programmer with expertise in Unity or Unreal Engine to join our team at Sovrun. In this role, you will drive the development and optimization of core game engine systems, ensuring scalability, performance, and seamless collaboration across disciplines. If you are passionate about solving complex technical challenges and creating tools that empower game developers, we want to hear from you.

Responsibilities

  • Develop and maintain core systems for Unity or Unreal Engine projects.
  • Optimize performance, memory usage, and scalability across platforms.
  • Develop tools and pipelines to support programmers, artists, and designers.
  • Profile, debug, and resolve performance bottlenecks in large codebases.
  • Collaborate with cross-disciplinary teams to gather requirements and iterate on features.
  • Troubleshoot and provide solutions for technical issues.
  • Stay updated on industry trends and contribute to research and prototyping efforts.
  • Document engine architecture, APIs, and workflows; provide training and support.

Requirements

  • Bachelor’s degree in Computer Science or a related field.
  • Proven experience with Unity or Unreal Engine in a professional setting.
  • Strong proficiency in C++ programming or Unity C# experience.
  • Excellent problem-solving skills.
  • Experience with software development methodologies and best practices.
  • Familiarity with software testing and debugging techniques.
  • Ability to work well in a team environment.
  • Excellent communication and collaboration skills.

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