Gameplay Programmer

1 Day ago • 1-2 Years • Game Design

Job Summary

Job Description

Arkane Lyon seeks a Gameplay Programmer to collaborate on implementing new gameplay features for Marvel's Blade, including player and character behaviors, combat mechanics, and UI. This role involves close collaboration with designers, artists, and other programmers to ensure a great player experience. Responsibilities include developing and owning aspects of the game, building sustainable and maintainable technologies, and optimizing code across platforms. The ideal candidate possesses strong C/C++ skills, solid architecture and design abilities, and excellent communication skills in French and English.
Must have:
  • Strong C/C++ knowledge
  • Solid architecture & design
  • Experience with large codebases
  • Excellent communication skills
  • Gameplay feature implementation

Job Details

Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.

Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.

Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.

Arkane Lyon is owned by ZeniMax Media and Microsoft.

Responsibilities

  • Collaborate on the implementation of new gameplay features: player and characters’ behaviors, combat and powers mechanics, user interface, etc..

  • Work closely with designers, artists, and other programmers to iterate on gameplay features and ensure a great player experience.

  • Develop and own full aspect of the game experience.

  • Collaborate with other members of the programmers’ team to build sustainable and maintainable technologies and optimized code on all platforms

  • Maintain existing code

Qualifications

  • Strong knowledge of C/C++

  • Solid architecture and design ability

  • Ability to fearlessly jump into large, existing code bases

  • Strong communication and organizational skills

  • Ability to contribute innovative and original ideas towards all aspects of game production and development

  • Good oral and written communication skills in French and English

We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.

Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.

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About The Company

ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. Its Bethesda Softworks division, founded in 1986 in the early days of the industry, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The Company's growing library of intellectual properties includes such franchises as The Elder Scrolls, Fallout, Dishonored, DOOM, QUAKE, Wolfenstein, Enemy Territory, RAGE and The Evil Within.

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