Graphics Security Research Intern

3 Weeks ago • Upto 1 Years • Graphics Engineer

About the job

Job Description

This internship with Intel's Graphics Security Research team focuses on improving the security of embedded firmware. The intern will pilot the use of memory-safe languages (Rust) in an existing C-based kernel for Risc-V microcontrollers. Responsibilities include rewriting the kernel in Rust, validating the changes, performing performance testing, and presenting findings to the development team. The work supports integrated and discrete graphics across various platforms (Windows/Linux) and hardware/software components (media, 3D, compute, display).
Must have:
  • High attention to detail
  • Good communication skills
  • Strong problem-solving skills
  • Experience with Git/GitHub
  • Firmware programming (C and Rust)
  • Pursuing a Bachelor's degree in CS, CE, or EE
Good to have:
  • Understanding of security research (fuzzing, pen testing)
  • Agile development practices
  • In-depth knowledge of Rust and C
  • Experience with Risc-V microcontrollers
  • Familiarity with QEMU, Zephyr RTOS
  • Knowledge of Graphics, Media, and Display architecture
Perks:
  • Competitive pay
  • Stock bonuses
  • Health benefits
  • Retirement plan
  • Vacation time

Job Description

The Core Graphics and AI IP organization is responsible for delivering industry-leading GPU IP (3D, media, display, compute) to all of Intel's business units and their market segments, including for the client, high-performance computing and AI, and edge computing. Core Graphics and AI IP is also responsible for the development of specialized IP for the NPU (neural processing unit) and AI model deployment across Intel's hardware for the AI PC. Additionally, all aspects of client graphics engineering and management of the Intel Arc graphics portfolio and business is included within the purview of Core Graphics and AI IP.Embedded within CGAI, the Graphics Security Research team is responsible for developing custom tools and capabilities to uncover security vulnerabilities and to work with the various development teams on mitigating internally as well as externally found security vulnerabilities. Our team works across many domains, supporting both integrated as well as discrete graphics, Windows and Linux, HW/SW/FW for all the vertical components (media, 3d, compute, display, kmd).

For this internship, the primary task would be piloting the use of memory safe languages in our embedded firmware running on Risc-V microcontrollers. We would target an existing kernel that is currently written in C and re-write it in Rust. We would expect to perform validation and performance testing to provide to the development team to prove effectiveness and demonstrate potential benefits.

The ideal candidate will exhibit the following traits:

- High attention to detail and solid communication/presentation skills to internal and external audiences- Good cross-functional teamwork- Excellent problem-solving skills

Qualifications

We are looking for someone passionate about security with familiarity in modern research techniques that is interested in graphics. For this specific internship, experience with Rust and/or Risc-V architecture/programming is desired, however candidates that are pursuing a career in security will be prioritized.

This position is not eligible for Intel immigration sponsorship.

Minimum qualifications:You should be pursuing a Bachelors Degree in Computer Science, Computer Engineering, Electrical Engineering or related discipline, ideally with a focus on security.

3+ months of academic/project or work experience in:- Git/github and understanding of general source control management best practices.- Firmware programming, ideally in both C and Rust.Preferred  experience:- Understanding of security research activities, fuzzing, pen testing, threat modeling etc.- Understanding of Agile development practices.- In depth knowledge of Rust and C.- Experience with Risc-V microcontrollers.- Familiarity with QEMU, Zephyr RTOS, or similar.- Knowledge of Graphics, Media and Display architecture.

Inside this Business Group

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Benefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits Annual Salary Range for jobs which could be performed in the US $40,000.00-$108,000.00 (Hourly Role)*Salary range dependent on a number of factors including location and experience

Working Model

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.
View Full Job Description
$40.0K - $108.0K/yr (Outscal est.)
$74.0K/yr avg.
Folsom, California, United States

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Intel’s mission is to shape the future of technology to help create a better future for the entire world. By pushing forward in fields like AI, analytics and cloud-to-edge technology, Intel’s work is at the heart of countless innovations. From major breakthroughs like self-driving cars and rebuilding the coral reefs, to things that make everyday life better like blockbuster effects and improved shopping experiences — they’re all powered by Intel technology. With a career at Intel, you have the opportunity to help make the future more wonderful for everyone.

Dalian, Liaoning, China (On-Site)

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)

Haifa District, Israel (Hybrid)

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)

View All Jobs

Get notified when new jobs are added by Intel Corporation

Similar Jobs

Eleven Labs - Design Engineer

Eleven Labs, (Remote)

undefined - Senior Application Security Engineer

Bengaluru, Karnataka, India (On-Site)

Assystems - Développeur C# / AVEVA PML H/F

Assystems, France (Hybrid)

Luxoft - Murex MxML Consultant

Luxoft, India (Remote)

Splash Damage - Lead AI Engineer

Splash Damage, United Kingdom (On-Site)

Rockstar Games - Graphics Programmer

Rockstar Games, United States (On-Site)

Admin Looks - Unreal Engine Developer

Admin Looks, India (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Fairmatic - Senior Software Engineer - Backend

Fairmatic, India (Hybrid)

Global Payments  Inc  - Senior DevOps Engineer

Global Payments Inc , India (Hybrid)

The Walt Disney Company - Lead Full Stack Developer

The Walt Disney Company, United States (On-Site)

Blu Advisory - Sr Unity Game Developer

Blu Advisory, India (Remote)

Barracuda Networks  Inc  - Senior Software Development Engineer in Test (Sr. SDET)

Barracuda Networks Inc , India (On-Site)

Luxoft - Infrastructure Engineer with AWS

Luxoft, United States (Remote)

Sprinklr - Lead Product Security Engineer

Sprinklr, India (On-Site)

Wizcorp - Video Game Engine Programmer

Wizcorp, Japan (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Folsom, California, United States

Anavation - AI Specialist

Anavation, United States (On-Site)

Microsoft - Senior Product Manager - CTJ - Poly

Microsoft, United States (On-Site)

The Walt Disney Company - Senior Facility Mechanical Engineer- Facility Asset Management(FAM)

The Walt Disney Company, United States (On-Site)

Spatial Studio - Game Artist (2D/3D)

Spatial Studio, United States (Remote)

Next Level Business Services - Salesforce Tech Lead / Tech Architect

Next Level Business Services, United States (On-Site)

The Walt Disney Company - Night Auditor- Part-Time, Disney's Hilton Head Island Resort

The Walt Disney Company, United States (On-Site)

Epic Games - Senior Mobile Platform Engineer, HMI

Epic Games, United States (On-Site)

Get notifed when new similar jobs are uploaded

Graphics Engineer Jobs

Treyarch - Senior Graphics Engineer

Treyarch, United States (On-Site)

Splash Damage - Principal Gameplay Engineer

Splash Damage, United Kingdom (On-Site)

ByteDance - Senior Software Engineer, Unity Engine and Tools

ByteDance, United States (On-Site)

Blizzard Entertainment - 2025 US Summer Internship - Computer Graphics

Blizzard Entertainment, United States (On-Site)

Blind Squirrel Games - Senior Graphics Engineer

Blind Squirrel Games, United States (Hybrid)

Rockstar Games - Graphics Programmer

Rockstar Games, United States (On-Site)

Blizzard Entertainment - Senior Data Scientist, Computer Graphics

Blizzard Entertainment, United States (On-Site)

Nintendo - Software Engineer I, Graphics (NST)

Nintendo, United States (Hybrid)

Unity - Senior Graphics Engineer

Unity, Finland (On-Site)

Get notifed when new similar jobs are uploaded