Lead Game Designer

1 Month ago • 5 Years + • Game Design

Job Summary

Job Description

As Lead Game Designer at White Wolf, you will be responsible for crafting the systems and experiences that define the World of Darkness universe. Your mission involves guiding the creation of immersive mechanics that integrate deeply with narrative goals, collaborating with writers, artists, and editors to evolve beloved game lines and innovate across new projects. You will ensure each release resonates with the global player community by leading narrative design direction and defining the mechanical vision across product lines. The role requires creating and refining game systems, supporting freelance contributors, and guiding documentation and iteration processes.
Must have:
  • 5+ years in game design, especially with narrative systems
  • Proven experience in publishing tabletop RPGs or similar games
  • Strong portfolio showcasing system design and narrative integration
  • Skilled in leading creative teams and collaborating across disciplines
  • Fluent in English
  • Familiarity with Adobe Creative Suite, especially InDesign or InCopy
Good to have:
  • Experience with Vampire: The Masquerade or other White Wolf properties
  • Leadership roles on entertainment or gaming franchises
  • Background in both tabletop and digital game design
  • Familiarity with international production and localization
Perks:
  • Flexible working conditions
  • Healthy work-life balance
  • Opportunities for professional growth within an international team

Job Details

Your Mission


As Lead Game Designer at White Wolf, you will craft the systems and experiences that define the World of Darkness universe. You will guide the creation of immersive mechanics that integrate deeply with our narrative goals. In partnership with writers, artists, and editors, you will evolve beloved game lines and innovate across new projects, ensuring each release resonates with our global player community.

Key Responsibilities

  • Lead narrative design direction and define mechanical vision across product lines

  • Create and refine game systems that integrate deeply with narrative goals

  • Collaborate with creative leads to maintain design consistency and player accessibility

  • Support freelance contributors and guide documentation and iteration processes

Requirements

  • 5+ years in game design, especially with narrative systems

  • Proven experience in publishing tabletop RPGs or similar games

  • Strong portfolio showcasing system design and narrative integration

  • Skilled in leading creative teams and collaborating across disciplines

  • Fluent in English

  • Familiarity with Adobe Creative Suite, especially InDesign or InCopy

Nice to Have

  • Experience with Vampire: The Masquerade or other White Wolf properties

  • Leadership roles on entertainment or gaming franchises

  • Background in both tabletop and digital game design

  • Familiarity with international production and localization

Work Culture
At Paradox Interactive, we pride ourselves on a culture that values creativity, inclusion, and mutual respect. We believe in creating a supportive environment where everyone feels empowered to contribute to our shared vision. We offer flexible working conditions, a healthy work-life balance, and opportunities for professional growth within an international team passionate about games and storytelling.

Practical Information
Scope: Full time and permanent
Reports to: EVP, White Wolf
Location: Stockholm (Visa sponsorship available)
Work is full time on-site with flexibility.

Similar Jobs

Gupta Media - Motion Designer

Gupta Media

Boston, Massachusetts, United States (On-Site)
4 Months ago
100 Thieves - Content Producer Intern

100 Thieves

Culver City, California, United States (On-Site)
1 Year ago
fuse games - Marketing Producer

fuse games

England, United Kingdom (Hybrid)
4 Months ago
Dream Games - Graphic Designer

Dream Games

İstanbul, Türkiye (On-Site)
12 Months ago
Hike - Motion Graphic Designer

Hike

Delhi, India (Remote)
1 Month ago
Big time  - Lead Game Designer

Big time

(Remote)
5 Months ago
InnoGames - JUNIOR GAME DESIGNER FOR TRIBAL WARS

InnoGames

Hamburg, Hamburg, Germany (Hybrid)
4 Weeks ago
cip soft - Game Content Designer

cip soft

Regensburg, Bavaria, Germany (On-Site)
1 Month ago
Tencent - Senior Game Designer

Tencent

Shanghai, Shanghai, China (On-Site)
7 Months ago
Electronic Arts - Senior Game Design Director

Electronic Arts

Los Angeles, California, United States (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Sporty - Game Artist/Visualiser

Sporty

India (Remote)
4 Months ago
Square - Retail Space Designer

Square

Laval, Quebec, Canada (On-Site)
3 Weeks ago
Sphere Entertainment Co - Motion Graphics Compositor

Sphere Entertainment Co

Burbank, California, United States (On-Site)
4 Months ago
Electronic Arts - Experience Designer - UX/UI

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Trend Micro - Junior Multimedia Editor

Trend Micro

Manila, Metro Manila, Philippines (On-Site)
10 Months ago
hogarth - Motion Graphics Artist

hogarth

Mexico City, Mexico (Hybrid)
3 Months ago
Games2win - Graphic Artist

Games2win

Mumbai, Maharashtra, India (Hybrid)
3 Months ago
GameDuell - Senior 2D Animator (Unity) - Character & Asset Specialist

GameDuell

Berlin, Berlin, Germany (Hybrid)
5 Months ago
Landor - Designer

Landor

London, England, United Kingdom (Hybrid)
2 Months ago
Sword Health - Senior Growth Design Manager

Sword Health

Porto, Porto District, Portugal (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Stockholm, Stockholm County, Sweden

Thales - Regional Sales Manager - IAM Devices - Nordics

Thales

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago
Game Boost - Graphics Programmer

Game Boost

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago
Paradox Interactive - Chinese Community Ambassador

Paradox Interactive

Stockholm, Stockholm County, Sweden (Remote)
2 Months ago
Lilt - Translators from Spanish into Swedish

Lilt

Sweden (Remote)
3 Weeks ago
Marsh McLennan - Financial Lines Specialist

Marsh McLennan

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago
Beyond Frames - Creative Director

Beyond Frames

Stockholm, Stockholm County, Sweden (On-Site)
1 Year ago
Haptic  - Character Artist

Haptic

Sweden (Remote)
7 Months ago
Resolution Games - Senior Technical Artist - Rendering & Graphics Programming

Resolution Games

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Mojang - Head of Vanilla Minecraft

Mojang

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Sharkmob - Principal User Researcher

Sharkmob

Malmö, Skåne County, Sweden (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Game Design Jobs

Rocket studio - Game Designer (Intern)

Rocket studio

Hanoi, Hanoi, Vietnam (On-Site)
3 Months ago
Ubisoft - Senior Game Designer

Ubisoft

Mumbai, Maharashtra, India (On-Site)
8 Months ago
Epic Games - Game Designer

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
7 Months ago
Ubisoft - Senior Game Designer – Rayman Brand

Ubisoft

Milan, Lombardy, Italy (Hybrid)
3 Months ago
2K - Technical Director of Gameplay

2K

Vancouver, British Columbia, Canada (On-Site)
1 Year ago
Asobo Studio - Senior Game Designer (Plague Team)

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Months ago
Amber - Game Designer - Mobile (Project Based)

Amber

(Remote)
5 Months ago
Magic Media - Gaming Marketing Designer

Magic Media

Belgrade, Serbia (Remote)
1 Month ago
Kolibri Games - Game Designer

Kolibri Games

Berlin, Berlin, Germany (Hybrid)
3 Months ago
Scopely - Senior Game UX Designer

Scopely

Bengaluru, Karnataka, India (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands. Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

View All Jobs

Get notified when new jobs are added by Paradox Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug