As a Level Artist, you will collaborate with Level Designers to create the visual aspects of game levels, adhering to gameplay constraints. You will consult reference materials, collaborate with concept artists, and contribute to storytelling through environmental design. Responsibilities also include building environments using pre-established modular kits, researching visual references, maintaining performance budgets, presenting work to the team, delegating tasks, and modeling objects according to the game design. You need to be a strong team player, and should respect game deliverables and milestone dates.