Senior Combat Designer

3 Months ago • 1-5 Years • Combat Design

Job Summary

Job Description

As a Senior Combat Designer, you will be responsible for creating intense and exhilarating combat experiences in our upcoming open world, 3rd person action game. It will be your job to envision, design, prototype and refine enemies that feel memorable and challenging. You will work closely with all parts of the development team to ensure that the combat in our game is both visually stunning and responsive, providing players with a visceral and engaging experience. Key Responsibilities: Design, prototype, and implement combat mechanics that align with the game's vision and narrative. Work closely with the animation team to create and iterate on fluid and impactful combat animations that convey the weight and intensity of each action. Balance player abilities and enemy AI to create dynamic and exciting combat scenarios. Iterate on combat systems based on player feedback and playtesting results.
Must have:
  • Shipped at least one 3rd person action video game
  • Strong understanding of animation principles
  • Familiarity with AI design and enemy behavior systems
  • Experience working with scripting and blueprinting
  • Strong problem-solving skills
  • Excellent communication and collaboration skills
Good to have:
  • Proficiency in Unreal Engine 5
  • Experience with open-world game design and non-linear level design
  • Knowledge of industry-standard software such as Maya, 3ds Max, or Blender
  • An understanding of what makes combat engaging and memorable

Job Details

Free Range Games grows games the old fashioned way: we don’t put our team in cages, we work distributedly, and we don’t use toxic work/life trade-offs. Some of our crafters have worked together from PS1 to PS5 and will tell you about carving games one triangle at a time from punch cards.

We are some of the folk behind Spider-man, Tony Hawk, Lord of the Rings, Twitch Sings, Oddworld, Callisto Protocol, Shrek Super Slam, and dozens of mobile and web games. We believe every member of the team has a voice in what the game should be.

We prioritize community, family, and love-of-gaming over process, crunching, and TPS reports. And maybe that’s what you want too.

As a Senior Combat Designer, you will be responsible for creating intense and exhilarating combat experiences in our upcoming open world, 3rd person action game. It will be your job to envision, design, prototype and refine enemies that feel memorable and challenging. You will work closely with all parts of the development team to ensure that the combat in our game is both visually stunning and responsive, providing players with a visceral and engaging experience.

Key Responsibilities:

  • Design, prototype, and implement combat mechanics that align with the game's vision and narrative.
  • Work closely with the animation team to create and iterate on fluid and impactful combat animations that convey the weight and intensity of each action.
  • Balance player abilities and enemy AI to create dynamic and exciting combat scenarios.
  • Iterate on combat systems based on player feedback and playtesting results.

Qualifications:

  • Shipped at least one 3rd person action video game.
  • Strong understanding of animation principles and the ability to work closely with animators to achieve a visceral melee combat feel.
  • Familiarity with AI design and enemy behavior systems.
  • Experience working with scripting and blueprinting.
  • Strong problem-solving skills and the ability to adapt to changing project requirements.
  • Excellent communication and collaboration skills.

Preferred Qualifications:

  • Proficiency in Unreal Engine 5 is a plus.
  • Experience with open-world game design and non-linear level design.
  • Knowledge of industry-standard software such as Maya, 3ds Max, or Blender.
  • An understanding of what makes combat engaging and memorable.

Equal Opportunity Employer Statement

Free Range Games is an equal opportunity employer that is committed to diversity and inclusion in the workplace. We prohibit discrimination and harassment of any kind based on race, color, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.

This policy applies to all employment practices within our organization, including hiring, recruiting, promotion, termination, layoff, recall, leave of absence, compensation, benefits, training, and apprenticeship. Free Range Games makes hiring decisions based solely on qualifications, merit, and business needs at the time.

E-Verify participant

Federal law requires all employers to verify the identity and employment eligibility of all persons hired to work in the United States. Free Range Games participates in E-Verify.

Similar Jobs

Ubisoft - Rigger

Ubisoft

Da Nang, Vietnam (Hybrid)
4 Months ago
Ubisoft - Animatrice, animateur gameplay sénior (viewmodel) - Projet Far Cry

Ubisoft

Montreal, Quebec, Canada (Hybrid)
3 Months ago
Ubisoft - Senior Gameplay Animator

Ubisoft

Toronto, Ontario, Canada (Hybrid)
8 Months ago
Virtuos - 资深三维场景美术 (Senior 3D Environment Artist)

Virtuos

China (On-Site)
3 Months ago
Goldsikka  - Visual Effects Artist

Goldsikka

Hyderabad, Telangana, India (On-Site)
7 Months ago
Respawn Entertainment - Combat Designer - Enemies (Star Wars Jedi)

Respawn Entertainment

Los Angeles, California, United States (On-Site)
3 Months ago
Bullet Farm - BulletFarm - Senior Gameplay Programmer

Bullet Farm

United States (Remote)
4 Months ago
Probably Monsters - Principal Player Combat & Gameplay Designer

Probably Monsters

Washington, District Of Columbia, United States (On-Site)
2 Months ago
Cloud Chamber - Senior AI Designer

Cloud Chamber

Novato, California, United States (Remote)
2 Months ago
PlayStation Global - Senior Server Developer, PlayStation Studios Online Technology

PlayStation Global

London, England, United Kingdom (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
2 Months ago
Amber - 3D Artist - Generalist (Project Based)

Amber

Brazil (On-Site)
6 Months ago
The Walt Disney Company - Pipeline Technical Director

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
3 Months ago
Rebellion - Lead VFX Artist - Project Archipelago

Rebellion

Oxford, England, United Kingdom (Hybrid)
6 Months ago
Ubisoft - Retainer - Technical Animator (1 Year Contract)

Ubisoft

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Sperasoft - 3D Artist (Props / Environment)

Sperasoft

Vojvodina, Serbia (On-Site)
3 Months ago
VirtualHomesin - Senior 3D Artist/Visualiser

VirtualHomesin

Mumbai, Maharashtra, India (On-Site)
4 Months ago
Concept markerz - 3D Designer

Concept markerz

New Delhi, Delhi, India (On-Site)
6 Months ago
Ubisoft - Technical Graphic Director (Art)

Ubisoft

Montreal, Quebec, Canada (On-Site)
7 Months ago
Rebellion - Lead VFX Artist - Strategic Shooter

Rebellion

Oxford, England, United Kingdom (Hybrid)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in North America

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Combat Design Jobs

PlayStation Global - Machine Learning Engineer for Game Technology

PlayStation Global

London, England, United Kingdom (On-Site)
5 Months ago
Tencent - コンバットデザイナー|Combat Designer

Tencent

Osaka, Osaka, Japan (On-Site)
3 Months ago
Guerrilla - SENIOR MACHINE COMBAT DESIGNER

Guerrilla

Amsterdam, North Holland, Netherlands (On-Site)
7 Months ago
PlayStation Global - Systems Designer (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
5 Months ago
Tencent - Senior Combat Designer

Tencent

Shanghai, Shanghai, China (On-Site)
4 Months ago
Blizzard Entertainment - Principal Designer, Combat - Unannounced Game

Blizzard Entertainment

Irvine, California, United States (Hybrid)
4 Months ago
Supercell - Combat Animator, Project R.I.S.E

Supercell

Shanghai, Shanghai, China (On-Site)
3 Months ago
HoYoverse - Combat Designer - Fresh Grad

HoYoverse

Singapore (On-Site)
6 Months ago
CD PROJEKT RED - Senior Combat Designer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
3 Months ago
PlayStation Global - Director of Development Strategy and Support

PlayStation Global

United Kingdom (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Get notified when new jobs are added by Free Range Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug