Senior System Planner - Large Map (SLG in Development)

6 Minutes ago • 3 Years +

Job Summary

Job Description

This role is for a Senior System Planner specializing in large map design for an in-development SLG game. The individual will be responsible for designing mid-to-long-term gameplay features, particularly multi-player cross-server and seasonal modules. Key tasks include developing long-term social ecosystems, supporting operational frameworks, and coordinating with art and programming teams for efficient feature implementation. Candidates should have over 3 years of game planning experience, with a strong background in mobile game development and in-depth research into SLG+X products.
Must have:
  • Independently design mid-to-long-term large map gameplay features and complete high-quality game design documents
  • Responsible for design, follow-up, testing, optimization, and documentation of multi-player cross-server and seasonal gameplay modules
  • Build long-term social ecosystems and gameplay frameworks supporting long-term operations
  • Coordinate with art and programming teams to efficiently implement system features
  • Complete mobile game project development experience
  • In-depth research on (CoK-like) SLG+X products
Good to have:
  • SLG project experience from 0-1
  • Long-term in-depth experience with multiple CoK-like products
  • Experience participating in or leading SLG seasonal gameplay development or building long-term multiplayer gameplay and social ecosystems

Job Details

Job Description

1. Independently responsible for the design of mid-to-long-term large map gameplay features within the game, completing game design documents with high quality.

2. Mainly responsible for the design, production follow-up, testing, adjustment, and optimization of multi-player cross-server and seasonal gameplay modules, as well as related documentation.

3. Build a long-term social ecosystem for the game and a gameplay framework that supports long-term operations.

4. Coordinate closely with art and programming teams to efficiently implement system features.

Job Requirements

1. 3+ years of game planning experience; SLG project experience from 0-1 preferred; long-term in-depth experience with multiple CoK-like products preferred.

2. Complete mobile game project development experience; in-depth research on (CoK-like) SLG+X products.

3. Experience participating in or leading SLG seasonal gameplay development or building long-term multiplayer gameplay and social ecosystems preferred.

4. Passionate about SLG genre games, strong self-drive and stress resistance, able to withstand the pressure of fast-paced development.

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