Site Reliability Engineering Architect - Software Engineer

3 Days ago • Upto 10 Years

Unlock Your Scholarship Today!

Exclusive scholarships for students and those affected by layoffs.

Job Common Plug

About the job

SummaryBy Outscal

Bungie seeks an SRE Architect to design and build reliable infrastructure. You'll leverage your software engineering expertise to architect, build, and operate critical infrastructure. Experience with AWS EC2, IaC practices (Ansible, Terraform), and backend microservices is essential.

As a Site Reliability Engineer (SRE) Architect at Bungie, you will use your software engineering expertise to help architect, build, and operate Bungie's most critical infrastructure. The SRE discipline at Bungie is comprised of talented engineers focused on making reliability a feature across the organization.  

Bungie SREs are embedded with service engineers, systems engineers, operations, and product owners to maintain and improve Bungie’s online worlds. You will not only get to know our current services, but you will also help improve them! Our goal is to create more reliable online experiences for our players while helping Bungie deliver on our studio’s core purpose: "We create worlds that inspire friendship."

RESPONSIBILITIES

  • Translate high level goals and desires into extensible, scalable and observable automation
  • Learn and promote core SRE principles within Bungie (e.g. SLO - Service Level Objectives, SLI - Service Level Indicators, etc.)
  • Act as an ambassador for how to automate infrastructure, and also help those around you understand and embrace automation

REQUIRED SKILLS

  • Experience working with large scale cloud deployments using AWS EC2
  • Experience with AWS administrative and Billing
  • Experience with Infrastructure as Code (IaC) Practices (Ansible, Terraform, OpenTofu, etc.)
  • Experience writing, building, and maintaining backend microservices in a high concurrency server architecture
  • Experience working with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
  • Willingness to be part of a “we” culture where you work well with others to reach common goals— “Teams are stronger than heroes” is one of the core Bungie values

NICE-TO-HAVE SKILLS

  • Working knowledge of how to apply CI/CD principles to large scale production workloads
  • Strong working knowledge of Linux ecosystem

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

View All Jobs

Similar Jobs

Tencent - Senior Software Engineer - Network

Shanghai, China (On-Site)

Blizzard Entertainment - Senior Software Engineer, Game Services, Battle.Net

California, United States (Hybrid)

Electronic Arts - Tools Software Engineer

Stockholm County, Sweden (On-Site)

Electronic Arts - Systems Software Engineer - EA Sports FC

Bucharest, Romania (Hybrid)

Electronic Arts - Software Engineer - Frostbite Architecture

British Columbia, Canada (Hybrid)

Electronic Arts - Software Engineer, C++ - EA Sports FC

Bucharest, Romania (On-Site)

Character.AI - Software Engineer, Core Engagement

California, United States (On-Site)

Jam City - Senior Software Engineer (Unity)

California, United States (Hybrid)

Similar Skill Jobs

Tencent - Senior Software Engineer - Network

Shanghai, China (On-Site)

King - Senior QA Specialist - Shared Tech

Catalonia, Spain (On-Site)

Starkflow - Technical Lead - Odoo

Mexico (On-Site)

Blizzard Entertainment - Senior Software Engineer, Game Services, Battle.Net

California, United States (Hybrid)

Keywords Studios (Player Support) - Data Analyst - Operations

Maharashtra, India (Hybrid)

VGW - Senior DevOps Engineer

Mecklenburg-Vorpommern, Germany (On-Site)

VGW - DevOps Engineer

Mecklenburg-Vorpommern, Germany (On-Site)

Jobs in Worldwide

Devoted Studios - Product Manager- Platform

Worldwide (Remote)

Uken Games - Product Marketing Manager

Worldwide (Remote)

Uken Games - Artist II - Remote

Worldwide (Remote)

Outscal - Mentor - C++ & DSA

Worldwide (Remote)

Outscal - Mentor - Unity/C#/C++/DSA

Worldwide (Remote)

Red Games Co. - Lead Unity Engineer

Worldwide (On-Site)

Red Games Co. - Sr. YouTube Channel Manager

Worldwide (Remote)

Software Engineering Jobs

Tencent - Senior Software Engineer - Network

Shanghai, China (On-Site)

King - Senior QA Specialist - Shared Tech

Catalonia, Spain (On-Site)

Evolution - Receptionist

Michigan, United States (On_site)

Evolution - Procurement Coordinator

State Of São Paulo, Brazil (On-Site)

PlayStation Global - Manager, Partner Sourcing

England, United Kingdom (On-Site)

Azra Games - Feature Designer

California, United States (Hybrid)

CD PROJEKT RED - Lead Mission Designer

Massachusetts, United States (Hybrid)