Snr 3D Environment Artist - 12 month contract

9 Months ago • 2 Years +
3D Art

Job Description

Media Molecule seeks a Senior 3D Environment Artist for a 12-month contract. Responsibilities include collaborating with a world-class team to create high-quality game levels, ensuring detailed and composed environments. Strong understanding of real-world architecture and stylised environments is crucial. Proficiency in Blender for modelling, shading, and texturing is required, along with knowledge of level building technical aspects. The role is hybrid, requiring at least one day a week in the Guildford studio.
Good To Have:
  • Extensive Adobe Substance experience
  • Shipped AAA title experience
  • Multiple game engine experience
  • PlayStation 5 development experience
Must Have:
  • Completed 2+ 3D games
  • Stylized architecture & natural environments
  • Excellent artistic skills, adaptability
  • Blender modelling, shading, texturing
  • Solid knowledge of level building
  • Strong communication skills

Add these skills to join the top 1% applicants for this job

blender
communication
texturing
lighting-shading
composition

(Senior) 3D Environment Artist - 12 month contract

We are Media Molecule, a multi-award winning game developer and a proud member of the PlayStation Studios family. We have a history of creating revolutionary games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next ambitious project and settling into our spectacular, newly refurbished studio in central Guildford. We are now searching for an exceptional (Senior) Artist to join us!

As a (Senior) 3D Environment Artist you'll be working with a world class team of artists to bring our game levels to the highest quality, under guidance by our Art Director. You will need to have a good eye, and not only for detail, but also for composition and an understanding of real-world architecture. Come and work with a great pool of talent in an equally great city.

This is a hybrid role and will require the successful applicant to work at least one day a week at our studio in Guildford.

Requirements
We want to hear from you if:

  • You've worked on (and completed) two or more 3D games
  • You have affinity for stylised architectural as well as stylised natural environments
  • You have excellent artistic skills and the ability to adapt to different artistic styles
  • You're adept at modelling, shading and texturing in Blender
  • You have solid knowledge of the technical aspects of level building, and have constructed levels from start to completion
  • You're articulate, have strong written and verbal communication skills

Plusses

  • We especially want to hear from you if:
  • You have extensive experience with Adobe Substance and deep knowledge of relevant pipelines and workflows
  • You have a shipped triple-A title under your belt
  • You have experience with multiple game engines
  • You have experience with developing for the PlayStation 5

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