Talented VFX Artist

12 Hours ago • 2 Years +
VFX

Job Description

N-Zone is seeking a talented VFX Artist to join their tech art team in Angleur, Belgium. The role involves creating impactful visual effects, integrating them into Unreal 5, and optimizing performance. The artist will design textures, develop shaders, and work with particle systems, ensuring artistic consistency and collaborating with game designers. Candidates should have at least 2 years of experience with 2D/3D software like Houdini, Photoshop, Maya, Blender, 3DS Max, and expertise in Unreal's Niagara system, along with a strong artistic eye and problem-solving skills.
Good To Have:
  • Shipped one or more games on console(s).
  • Knowledge of HLSL coding within Niagara.
Must Have:
  • Create impactful visual effects consistent with artistic and technical constraints.
  • Configure and integrate effects in Unreal 5, optimizing for performance.
  • Design textures, develop shaders, and work on particle systems.
  • Adapt effects to artistic direction and collaborate with the art team.
  • Collaborate with game designers for player feedback and readability.
  • At least 2 years of experience in real-time VFX creation.
  • Proficiency in Houdini, Photoshop, Maya, Blender, 3DS Max.
  • Mastery of Unreal's Niagara system.
  • Sharp artistic eye for rhythm, color, and detail.
  • Ability to collaborate effectively with gameplay teams.
  • Mastery of VFX creation/integration in real-time engines and debugging.
  • Excellent mastery of 3D graphics, particle systems, shaders, and VFX physics.
  • Proactive in finding creative technical and artistic solutions.
Perks:
  • Varied position at the heart of video game creation.
  • On-site position within our studio.
  • Opportunities for career progression.
  • Opportunities for continuous training.
  • Competitive salary package commensurate with skills.
  • Opportunity to join a dynamic and welcoming team.

Add these skills to join the top 1% applicants for this job

real-time-vfx
problem-solving
particle-systems
3ds-max
visual-consistency
unreal
unity
game-texts
houdini
photoshop
maya
hlsl
blender

Job Description

We are looking for a talented VFX Artist to join our tech art team. The position includes the following missions:

  • Create impactful visual effects, consistent with artistic and gameplay intentions, as well as the technical constraints of the project.
  • Configure and integrate effects in Unreal 5 while optimizing these effects to ensure good performance on target platforms.
  • Design specific textures, develop shaders, work on particle systems and simulations to enrich visual gameplay.
  • Adapt effects to a defined artistic direction, in terms of style, color palette, and visual rhythm, in collaboration with the artistic team to ensure impeccable visual consistency.
  • Collaborate with game designers to create effects supporting readability and player feedback, integrating effects at the right time in the development pipeline.
  • Adapt to different graphic styles according to the project's artistic direction, with an affinity for semi-realistic style.

Profile Sought

  • You have at least 2 years of experience in creating real-time visual effects using 2D and 3D software such as Houdini, Photoshop, Maya, Blender, 3DS Max, and in integrating VFX systems in Unreal. You specifically master Niagara for this purpose.
  • You have a sharp artistic eye for rhythm, color, and detail, and you are able to collaborate effectively with gameplay-oriented teams.
  • You master the creation and integration of visual effects in a real-time game engine, and you are comfortable with debugging effects.
  • You have an excellent mastery of 3D graphics, particle systems, shaders, and VFX physics.
  • You are proactive, capable of finding creative technical and artistic solutions to meet project needs.
  • You have an interest in PC and console games.
  • You generally enjoy playing and are curious about current games and trends.
  • You live in Belgium or wish to discover this country and move there.

A plus for:

  • One or more games shipped on console(s).
  • Knowledge of HLSL coding within Niagara.

Additional Information

We offer:

  • A varied position at the heart of video game creation.
  • An on-site position within our studio.
  • Opportunities for career progression.
  • Opportunities for continuous training.
  • A salary package commensurate with your skills.
  • The opportunity to join a dynamic and very welcoming team.

To Provide

CV, cover letter, references, website (if applicable)

To the attention of: Vincenzo Bianca

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