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Battle Tanks

Build and customize your own Battle Tank in this exciting 3D game project! Learn the powerful MVC (Model-View-Controller) design pattern to separate logic, data, and visuals while implementing unique tank skins and behaviors.

What you'll learn

  • MVC Design Pattern

  • Implementing Customizable Skins

  • Separating Data, Logic, and Visuals

  • Game Architecture Principles

  • Unity Scripting Techniques

  • Advanced Tank Behavior Mechanics

Requirements

  • Intermediate proficiency in Unity and C#.

  • Familiarity with Scriptable Objects, Scripting in Unity, and Animation Systems.

  • Ability to read and understand existing Unity projects.

  • A system with at least 8 GB RAM, i5 Processor, and 2 GB GPU.

  • Willingness to focus on game architecture rather than Unity fundamentals.

About This Course

This course takes you beyond the basics of Unity. Starting with a prebuilt Battle Tanks game, you’ll learn how to enhance it by implementing a player customization system. Through the MVC (Model-View-Controller) design pattern, you’ll separate gameplay logic, tank data, and visual representation for clean and modular code.

You’ll also design and integrate new tank skins with varying stats and behaviors, such as speed, shooting rate, and health, making the game more dynamic and engaging. By the end, you’ll not only master the MVC design pattern but also gain valuable insights into creating scalable, professional-grade 3D games in Unity.

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Curriculum

2 materials
2 materials
  • Importing Assets in Project
  • Preview

  • Complete Project Setup in Unity
5 materials
3 materials
  • Understanding MVC
  • Fundamental Understanding of MVC
  • Implementing MVC in Tank
3 materials
  • Moving and Rotating Tank
  • Using Model for Data and Camera Setup
  • Implementation of Tank Movement using MVC
3 materials
  • Code Architecture for Different Types of Tanks
  • Adding different types of Tanks using model
  • Quiz
3 materials
  • Learning to create UI Selection Panel
  • Implementation of UI Selection Panel and Making Build!
  • Quiz
11 materials
  • Implementing Post-Processing
  • Implementing bullet firing
  • Particle system
  • Implementing a UI
  • Implementing Camera Shake
  • Link to the polished project
  • Extended Version of Battle Tanks
  • How to make a WebGL Build
  • Asynchronous Operations in Unity WebGL
  • Upload and Share your Game Build
  • Your Game Page
8 materials
  • Bonus Assignment Instructions
  • Preview

  • Bullet MVC
  • Enemy MVC
  • Enemy Waves
  • How to make a WebGL Build
  • Asynchronous Operations in Unity WebGL
  • Upload and Share your Game Build
  • Your Game Page

Instructor

Mayank Grover

Founder, Teacher @ Outscal | EA, Kixeye, DeNA, Junglee, D.E. Shaw

Why you should learn from me:

  • Over 10 years of experience building games for major companies like EA, Junglee, DeNA.
  • Founder of Outscal, a thriving 9000+ member community dedicated to game development and career growth.
  • Proven track record of mentoring developers, with a focus on practical, career-accelerating skills.

Outscal Alumni

Vinay Kashyap
Gameplay Programmer at Ubisoft

Outscal delivers an unmatched journey into game programming: exceptional instructors, real-world projects, and a supportive community.

Sethunath R
Gameplay Engineer 2 at Zynga

The project-oriented approach at Outscal helped me make my portfolio and gave me a boost in getting my resume shortlisted with the studios I applied with.

Flemin Johnson
Consultant at Sagility

In a short span of 6 months, Outscal’s game development course helped me excel in my career and crack into one of the top gaming companies in India.

Swapnil Rane
Game Developer at Voodoo

Outscal boosted my confidence and taught me how to express my thoughts through game development.

Komal K
ASE at Light & Wonder

’I was a born genius, education ruined me.’ Outscal helped me rise again like a Phoenix contributing to my career transition from a sketch artist.

Ranjit Panjwani
Game Developer at Image Devices

Outscal helped me transition to my dream career in game development at the age of 32, highly recommended if you are looking to build a career in games.

Joy Kumar
Senior Software Engineer at Wildace

Outscal’s unique approach to online learning prepared me for future hurdles, the 1-on-1 mentor sessions accelerated my growth to the next level.

Milan George
Senior Programmer at Nytwolf Games

The project-oriented approach helped me completely grasp concepts better than anything taught to me during my conventional education.

Tanya Gupta
Unity 3D Developer at Terra

A great place to learn and grow in the video game development industry. The team is super supportive and went above and beyond to help me.

Chinmay Varmani
Indie Game Developer

The comprehensive game programming course offered by Outscal exceeded my expectations, highly recommended for aspiring game developers.

Aihasas Yadu
Unity Developer at Vapronix

Best part about Outscal is their 1-on-1 reviews for all codes and focusing on students individually.

Darren Henry
Game Developer at Redline Games

Outscal’s Game Development course is completely career-oriented, unlike traditional colleges which are just meant for exams.

Vidit Rawat
Engineer 1 at LightFury Games

With supportive and approachable mentors at Outscal and hands-on industry-level projects, I was able to turn my passion for game development into a career.

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