Halo Section Background

Learn Fundamental Concepts Of Unity By Creating A 2D Platformer Game

Learn Unity fundamentals through hands-on 2D platformer development. Learn core concepts like physics, collisions, and scripting while creating an engaging game with smooth controls and interactive elements.

Subscribe and Unlock Access

Get this course, plus 20+ game programming courses. No Card Required. Pause Anytime.

What you'll learn

  • Layers & Serialize Fields

  • Async Execution: Coroutines & Async-Await

  • Mecanim, Animation States & Transitions

  • UI Scaling & Canvas Scaler

  • Building & Deployment

  • Animator Controller & Sprite Sheet Animations

  • Prefab Instances, Overrides & Variants

  • Orthographic vs Perspective Camera

  • Tilemaps & Tilemap Colliders

  • Using Breakpoints for Debugging

Requirements

  • Basic Unity knowledge and C# scripting experience.

  • Understanding of Git and Version Control

  • A system with at least 8 GB RAM, i5 Processor, and 2 GB dedicated GPU.

  • Passionate about making games with a burning desire to become a game developer.

About This Course

Learn to build a feature-rich 2D Platformer in Unity! This course teaches advanced physics, animations, UI, and scripting techniques while you develop a complete game with challenging levels, enemy AI, and dynamic mechanics.

This course is designed for Unity learners looking to take their skills further. You’ll start by setting up a character controller with movement, jumping, and health mechanics. Then, you'll integrate obstacles, enemy AI, and event-based spawning systems to create engaging gameplay.

Animations will bring the game to life with state machines, sprite sheets, and smooth transitions. You’ll also explore advanced camera mechanics, sound systems, and UI scaling techniques to ensure your game is polished across different devices.

To enhance game architecture, you’ll use prefabs, scriptable objects, and save systems to manage game states and persistence. By the end, you’ll be able to deploy your game while having built a professional-quality 2D Platformer from scratch.

Show More

Curriculum

Github

Git Intermediate

Hands-on Github

Learning Source Tree

Creating a branch

Pull Request and Merging

Setting up Unity Project on Git

Unity UI Assignment with Git

Optional Study Material

Unity UI Assignment with Git

Project Setup

Instructions for Submissions

Preview

Animations

Preview

Walk and Run Animations

Crouch Animation

Animations

Scripting & Physics

Preview

Player Controller

Scripting Animation & Flipping

Crouch

Scripting and Physics

[Solutions] Player Controller and C# Scripting

Player Movement

Movement

Vertical input & Jump

Player Movement

[Solutions] Implementation of Player Moves

Tile Maps

Level Completion Setup

Summary of Class

To the Next level

Tile Map Setup

Death After Falling From Platform

TileMaps

[Solutions] World Creation using Tilemaps

Collectible & UI

Collectible

Implementation of Animated Keys

Collectibles and UI

[Solutions] Collect the Collectibles

Basic Enemy & Reloading Scene

Add Enemy

Reload Level

More than one enemy on a single platform

Basic Enemy & Reloading Scene

[Solutions] Adding Enemy to the Game

Observer Pattern

Preview

UI & Screens

Mini Lobby Screen

Game Over scene with a Restart button on Player Death.

UI & Screens

[Solutions] All about Unity UI System

Lobby Screen

Detailed Lobby screen

Lobby Screen

[Solutions] Creation of Lobby

Locked Levels

Lock Unlock Levels

Level Unlocking system with 5 Unique levels

Locked Levels

[Solutions] Level Unlocking Sytem

Polish

Polish - Optional content

Adding Sounds

Finishing and adding creativity

Unity Basics - 2D Platformer Final Assignment

Unity: Basics Assessment

Polish

How to make a WebGL Build

Upload and Share your Game Build

Your Game Page

[Solutions] Polishing the Game


Learn Game Development From Developers Who’ve Worked at EA

Our team of experienced game dev professionals creates impactful projects, led by our founder Mayank and developers who've worked on major titles like Transformers and Temple Run 2.


After struggling to find adequate game development education and taking on significant student debt, Mayank founded Outscal. Now, 60% of our team consists of former students who succeeded in the gaming industry and returned to help others build their careers in games.



compressed_mayank_sir_db347fe081.webp

Start Your Game Dev Journey with Outscal Now

Stop thinking! Reading this in 2025 is a sign to begin your game dev journey. Get, Set, Go!

KS

Karen Samá

Senior Player Support Specialist

Hello everyone!

I'm delighted to share that I'm starting my new journey with Outscal's Full Stack Game Development program! 👾

Ever since I first picked up an Atari controller as a kid, I've always had a passion for gaming. Besides gaming on PC, the next consoles during my childhood were a Game Boy Color and a Nintendo 64. The immersive worlds, the strategic gameplay, the storytelling — everything about gaming has captivated me since then. I love playing RPGs, card games, and anything that lets me get lost in a story or challenges my mind. I have always been a creator of sorts, creating my own budget board games, characters, and so on.

My trajectory to where I am now was far from the usual one. From graduating in Japanese Language, graduating from a Flight Attendant School, and experiencing the backdoor of players' game experience as a Mobile Game Customer Support, every step has brought me closer to this decision. After much thought, I decided to dive into the gaming industry and turn my passion into a career!

I'm incredibly excited to start this journey and while it may be a bit of a big dream of mine, I wish to create games that not only entertain but also inspire people as much as I've been inspired throughout my life by games.

Fun fact, my work setup can be seen in the photo and it includes a special spot for my comrades in gaming. 🐱

#GameDevelopment #NewJourney #Outscal #GamingIndustry

DR

David Rogers

Aspiring Software Developer | Information Technology Graduate | Passionate About Building Innovative Solutions

Today, I am beginning my journey to become a game developer with Outscal's Full Stack Game Development program.

I've always known that I wanted to do software development. I've always been passionate about playing video games and fiddling with technology since I was a kid too. I surprised even myself when I obtained my bachelor's degree from the University of Phoenix in September after multiple obstacles. I proved to myself that no matter how bad things were, I've always found a way to improve myself.

With that in mind, I decided to pursue game development. I'm really excited to start! With my decent setup, and unopened Warhammer minis, I'm confident I'll succeed here too!

I wanted to sincerely thank Mayank Grover for helping me get into the program by offering me a plan that works for me to pursue my dream.

#gamedevelopment #gamedev #Outscal

AB

Abhijith Biju

Game Developer | 3D Artist | Outscal

Hello, Connections! I’m thrilled to share that I’ve embarked on a new adventure with Outscal’s Full Stack Game Development program.

As someone deeply passionate about playing games and bringing creative ideas to life through 3D art, I’ve always been fascinated by the magic behind games. Spotting little details in games sparked my curiosity about how these incredible experiences are crafted. This curiosity has now turned into a goal—to create games that inspire, entertain, and leave a mark. Joining the gaming industry feels like a natural step to combine my love for creativity, technology, and storytelling.

I’m super excited to learn, grow, and connect with like-minded individuals in this amazing field. Here’s to building something extraordinary—one line of code and one pixel at a time!

#gamedevelopment #gameindustry #gamecommunity #gamedeveloper #Outscal #ProjectsAtOutscal #connect


Project Updates

We encourage our clan members to build in public. Posting your progress on platforms like LinkeIin & Twitter holds you accountable and helps you reach the right audience. Imagine recruiters reaching out to you after seeing your daily progress. This is what our clan members have seen happening and its your turn now.

KM

Kishore M

Unity Game Developer

Hello World!


This is a First-Person Hunter type Game. Developed this project in 4 days for Outscal's MAT assignment.


GitHub project link: https://lnkd.in/g4Ci29Gw

Playable Game link: https://lnkd.in/gXUHhnKw


Design Patterns ☟

  • Generic Singleton: Created Generic Singleton and made Service script as Singletons from Generic Singleton.
  • MVC-S: Created Model View Controller for Enemy, Weapon, and Bullet.
  • Scriptable Objects: Scriptable Object to store all different Enemy, Weapon, and Bullet data.
  • State-Machine: State Machine for Enemy to do assigned tasks only for that State.

Game Functionalities ☟

  • 3 types of Weapons: Single Pistol, Double Pistol, and Sniper.
  • 4 types of Enemies for Hunting.
  • Player can choose their Weapon and Enemy from Lobby.
  • Player can move into the world freely, but movement speed will be reduced according to Weapon weight.
  • Enemy will Patrol until Player enters the range.
  • No health for Player; if the Enemy reaches the Player, they will be Dead.
  • Different hit areas can reduce different damage for Enemy.
  • Zoom functionality for Sniper.

Clanmates ➾ Tanya Gupta, Vimarsh Sharma, Kunal Khedkar, P D Vivekanand, Pramod Aradhya, Ashwin Rajpurohit, Shakil Hassan, Tarun Rankawat, Rushabh Gohel, Vatsal Maheshwari.


Outscal Mentors ➾ Mayank Grover, Malhar Devasthali, Arindam Bharati, Praful Joshi.


#outscal #projects #outscalassignments #gamedesign #unity3d #unitygames #gamedev

FA

Felipe Assis

I am a developer specialized in C# and Unity, with considerable knowledge in c++, Unreal, Java, Javascript, Node.Js, Angular and React

I’ve started the State Machine Pattern module in the Game Development Advanced course at Outscal! ⚙️

The State Machine Pattern is a fundamental approach in game development for managing different system states, such as character animations, AI logic, or game phases.
It helps organize and control transitions clearly and efficiently, reducing code complexity.

I’m excited to dive deeper into this pattern and see how it can make my projects more robust and scalable!

DS

Darshan Sahay

Jr. Software Engineer

Hello everyone,

I want to share an update on the project "Home Calling" that I have been working on as a part of Outscal Gamejam.

I have created a 3D Hack and Slash game which features 2 playable characters.
To create the project, I have used State Behaviors for the enemies and Animation Events for characters.

I would like to thank my mentors Mayank Grover and Malhar Devasthali from Outscal for guiding me and helping me in creating the project.
I would also like to thank my clanmates who constantly supported me throughout the project.

You can download the project from the link below and share your feedback and suggestions, as the project is still in development.


Our Alums Work Here


Placements

We cut a cake every time one of our students gets placed—and the bakery’s on speed dial because these job offers just keep rolling in.

BA

Bhawesh Agarwal

Game Programmer @ Kwalee | Unity , C# l Outscal Mafia

🎉 Exciting News! 🚀 Thrilled to announce that I've secured a Junior Game Programmer role at Kwalee! 🎮 Grateful for this incredible opportunity to contribute to innovative game development.

🙌 Big shoutout to Outscal for providing me with the top-notch education and practical skills that paved the way to this achievement. The comprehensive program and supportive community have been instrumental in my journey. Thank you, Outscal, for empowering me to pursue my passion in the gaming industry! 🎓💡

Looking forward to the exciting challenges ahead and continuing to grow in this dynamic field. ✨ #NewBeginnings #GameDeveloper #KwaleeAdventure #OutscalSuccess 🚀

YS

Yash Sadhukhan

Game Programmer | DOTS | Multiplayer | SOLID | DESIGN PATTERNS | XR | Unity | C#

I’m happy to share that I’m starting a new position as Unity Developer at Virtualize Technologies Private Limited!


Thanks to Virtualize Technologies Private Limited for this amazing opportunity and special thanks to Rohini Gupta, Outscal, and Mohit Sharma for their faith, guidance, and support.

RV

Roopesh Verma

Passionate Game Dev and Filmmaker

After an amazing time at MyyHashstash, I joined Outscal to upskill myself in DSA and Design Patterns, especially in Game Dev. The journey has been great and quite enriching.


I have now joined Octro Inc. as a Game Developer. I would like to thank Neha Rana, Himani Chugh, Anshul Bhardwaj, and Rohit Kumar for the smooth onboarding process.


I would love to thank the great mentor team at Outscal - Mayank Grover, Malhar Devasthali, and Arindam Bharati for their support and guidance throughout these past 8 months.


#newjob #octro #outscal


Choose Your Plan

PRO PLAN

$19.99

/month

Monthly Subscriptions, Cancel Anytime

Content For 20+ Game Projects

Certificate for each project

No Card Required. Pause Anytime.

MENTORSHIP PLAN

Custom

Lifetime Access To All Content

Code Reviews

1-on-1 Mentorship

Placement Support

Networking Sessions


FAQs

You get full access to our entire library of 20+ game projects covering Unity, C++, Data Structures and Design Patterns. Plus, any future projects added will be included at no extra cost.

If you are already enrolled at Outscal in any of these courses: Full Stack Game Developer, Game Development Advance, Game Dev Fast Track, then you already have full access to out content library, no extra subscription is needed.

Your progress stays saved. If you renew later, you'll pick up right where you left off.

Each project focuses on a specific skillset like Design Patterns, Unity, C++, or data structures and guides you through building a real game while you learn these technical concepts. Hence the name Projects.

The Pro plan gives you full access to our entire content library. The Mentorship plan includes everything in Pro plus one-on-one guidance from industry veterans, code reviews, placement prep, and job support.

No, all content is text-based or pre-recorded , allowing you to learn at your own pace. If you want one-on-one guidance, you can opt for the Mentorship plan.

The core material is text-based. It is engaging text-based format enriched with images, GIFs and videos where helpful. Yet text remains the primary medium.

Your subscription payment is deducted at the beginning of each 30-day cycle.

Placement support isn’t included in the Pro plan (subscription). It’s part of the Mentorship plan, which also offers one-on-one mentorship with industry veterans, code reviews, and placement preparation.

We have a 24/7 Discord community of thousands of game developers who help each other daily. For serious issues, you can directly contact our internal ops team.

Yes, as an active subscriber, you’ll have access to any new projects we add, at no extra cost.

To easily cancel your subscription, simply send an email to admissions@outscal.com or reach out to your payment provider (PayPal or RazorPay). We're here to help you!

We recommend following the sequence displayed on the “Courses” page, which progresses from beginner to advanced levels (top to bottom). Each project includes a difficulty rating, so if you are already confident with the basics, you can use the intermediate or advanced difficulty filters to advance more quickly.

For users in India, payments can be made using RazorPay, while international users can utilize PayPal.

You will receive a payment confirmation email. Access to all content will be granted within 24 hours after you receive this confirmation.

Yes, please make sure that the Email ID you have used with your payment provider (PayPal/RazorPay) is the same Email ID you have registered with on Outscal’s platform in order to unlock access to content.

Projects Included in Pro Plan


Tap into a Network of 13,000+ Game Developers

We have a close-knit community of 13000+ game devs — artists, designers, programmers, producers, testers, and more.
Network, build connections, attend events, and get referrals.

Discord Community
Discord Community 2
Discord Community 3
Discord Community 4
Discord Community 5
Discord Community 6

Karma system on our Discord server motivates everyone to help other folks in the community. All you have to do is tag the right role and ask your question. From basics of C++ to helping you choose the right design pattern for your complex game — our community members will unblock you in less than 15 minutes.

Contact Us
hello@outscal.com
Made in INDIA 💛💙