About This Course
This course will guide you through building a Sudoku solver simulation that visualizes how recursion and backtracking work in solving complex problems. The program will read an initial Sudoku grid from a file and attempt to fill in the missing numbers while ensuring that each row, column, and 3x3 block follows the game’s rules.
As the simulation runs, it will highlight the currently processed cell with indicators for the active row and column. If a valid number cannot be placed, the program will backtrack, clearing previous values and trying different possibilities until a solution is found. If no valid solution exists, the program will display a message indicating failure.
The UI will display key statistics such as the delay between operations, the number of validation checks performed, the number of recursive calls made, and the number of times backtracking occurred. Additionally, we’ll introduce the concept of multithreading and how it can be used to optimize such recursive computations.
By the end of this course, you’ll have a complete understanding of how recursion, backtracking, and algorithm visualization can be applied in real-world problem-solving scenarios.