3D Action [Card - A02]

undefined ago • 5 Years + • 3D Art

Job Summary

Job Description

This role involves assisting the lead artist in defining the initial art style and taking charge of 3D character animation design and production for the game, ensuring high efficiency and quality. Responsibilities include participating in project style definition, establishing animation standards, and creating production templates. The candidate will integrate into the game production pipeline, collaborate with other departments, and ensure in-game effects are implemented. Additionally, the role requires reviewing and guiding outsourced resource modifications.
Must have:
  • Assist the lead artist in defining the initial art style.
  • Responsible for 3D character animation design and production.
  • Ensure high efficiency and quality in project delivery.
  • Participate in project style definition.
  • Establish animation style standards and production templates.
  • Integrate into game production pipeline.
  • Collaborate with other departments.
  • Review and guide outsourced resource modifications.
Good to have:
  • Familiar with DC IP
  • Passionate about superhero themes

Job Details

Job Description

1. Assist the lead artist in defining the initial art style, undertake the design and production of 3D character animations within the game, and efficiently and high-quality complete project requirements;

2. Participate in project style definition, complete animation-related style standards, and determine animation production specifications and process templates;

3. Integrate well into the game production process, cooperate with other departments within the team to promote work more efficiently, and ensure the implementation of in-game effects;

4. Able to review and guide outsourced resource modifications.

Job Requirements

1. Familiar with DC IP, passionate about superhero themes;

2. 5 years or more of game animation design experience;

3. Proficient in basic animation principles, possessing a popular aesthetic sense, and able to demonstrate it in works;

4. Proficient in animation modules of software such as Maya, 3DSMax, and skilled in using Unity engine;

5. Possess experience in American comic character facial sculpting, familiar with PBR+NPR stylized production;

6. Possess good teamwork awareness, excellent communication and comprehension skills, and a responsible attitude towards work.

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