1. Responsible for the core character shaping, main storyline, hero stories, tasks, and other core narrative module plot design and implementation for a Western fantasy worldview game.
2. Plan and integrate the game's worldview into IP, including but not limited to: outlining the main storyline, hero relationships, faction relationships, chronicle major events, encyclopedia, etc.
3. Proficiently combine audio-visual elements with plot design, outlining and designing subsequent performance materials during the plot design phase to deepen the game's narrative experience.
4. Review all plot-related game content, including but not limited to: music and sound effects, plot CGs, character & map art resources.
5. Write various in-game texts, including but not limited to main storyline, system packaging, task descriptions, etc.
1. 5+ years of game narrative design experience. Must have fully led narrative-related work for at least one complete game.
2. Possess the necessary resource integration, cross-department communication, and work progression abilities required of a senior designer.
3. High aesthetic sense for games, able to communicate smoothly with artists from various positions to ensure high-quality implementation of art resources.
4. Passionate about games, with a solid foundation of experience in 3A games or well-known narrative games. Familiar with Western culture, with a keen sense and understanding of the preferences and habits of the target audience.
5. Deeply read or played a large number of Western fantasy-themed games, films, and novels. Such as "Dragonlance Chronicles", "The Lord of the Rings", "A Song of Ice and Fire", "The Witcher series", "Baldur's Gate", "Pathfinder: Wrath of the Righteous", etc.
1. Experience with authentic Western fantasy worldview works or projects preferred.
2. Created IP-oriented games or related literary works.
3. Possess a complete game development experience from project initiation to development completion and online operation.