Art Project Manager (World of Warships PC)

Wargaming

Job Summary

Wargaming is seeking an Art Project Manager for the World of Warships (PC) Game Stores team in Belgrade. This role involves shaping how store content is presented to players by preparing art tasks, coordinating production with the internal Art team, and ensuring visual assets meet high-quality standards. The position combines project management, merchandising, and visual quality control, ideal for someone who enjoys creative workflows and contributing to in-game storefront aesthetics. Junior-mid candidates with artistic or project management experience are welcome.

Must Have

  • Support visual merchandising for game stores across various storefronts
  • Coordinate asset production by creating tasks, prioritizing, and managing deadlines
  • Provide visual feedback on drafts and final assets for quality and consistency
  • Collaborate with Game Stores Managers, Monetization, and internal Art teams
  • Help adapt and review visual assets for different regions and cultural specifics
  • Hands-on experience in 2D asset production or reviewing visuals
  • Good understanding of visual principles (composition, light, color, hierarchy)
  • Experience with workflow tools like Jira and Confluence
  • Familiarity with collaborative visual tools like Figma or Miro
  • Strong communication skills and ability to provide structured feedback
  • Russian language proficiency for daily communication with artists
  • English: Upper-Intermediate or higher for cross-team communication

Good to Have

  • Portfolio (helpful to assess artistic taste)
  • Experience in e-commerce, merchandising, or digital storefronts
  • Knowledge of Photoshop or similar graphic tools (basic level)
  • Experience using generative AI tools (Midjourney, DALL·E, Stable Diffusion)
  • Understanding of UX/UI principles in interface design
  • Passion for games and interest in game-industry visual trends

Perks & Benefits

  • Additional vacation days based on years of service (up to 5 days)
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation
  • Maternity Leave Benefits
  • Premium Private Health Insurance
  • Career development and education opportunities
  • English clubs and language learning platform
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices
  • Seniority Awards
  • Referral program

Job Description

![](https://wargaming.com/media/ckeditor_uploads/2025/08/26/Banner-SM-648%20x%20211-Version300ppi.png)

Job Overview

We are looking for Art Project Manager with a strong sense of visual taste and solid organizational skills to support the World of Warships (PC) Game Stores team.

In this role, you will help shape how store content is presented to players by preparing art tasks, coordinating production with our internal Art team, and ensuring that visual assets meet high-quality standards.

This position sits at the intersection of project management, merchandising, and visual quality control, and is ideal for someone who enjoys working with creative teams and contributing to the look and feel of in-game storefronts.

We welcome junior-mid candidates who bring either an established artistic background or solid project-management experience within creative workflows, and who are motivated to continue growing.

Reports to

  • Acting Game Stores&Operations Team Lead

What will you do?

Support Visual Merchandising for Game Stores

  • Help shape how sales, bundles, and items are visually presented to players across different storefronts (main client, in-game shop, Steam, Epic Games Store).
  • Assist in preparing mood boards and references that guide visual direction for store campaigns.
  • Ensure that visuals look appealing, polished, and consistent with WoWS brand expectations (color harmony, contrast, readability, etc.).

Coordinate Asset Production

  • Create clear and structured art tasks for 2D artists, illustrators, and designers based on requests from the Game Stores Managers.
  • Prioritize tasks, track progress, and manage deadlines in collaboration with the Art team.
  • Support the full production workflow from request → draft → feedback → final delivery.

Provide Visual Feedback

  • Review drafts and final assets to check for quality, consistency, and alignment with guidelines.
  • Give constructive feedback (with support from senior team members when needed).
  • Ensure that visuals are “store-ready”: clear, recognizable, readable, and appealing.

Cross-Team Collaboration

  • Work closely with the Game Stores Managers, who own different shops and tasks.
  • Collaborate with the Monetization team on campaign timelines, sales plans, and asset needs.
  • Partner with the internal Art team responsible for producing the final visuals.

Regional Adaptations

  • Help adapt and review visual assets for different regions, considering cultural specifics and platform requirements.

What are we looking for?

  • Hands-on experience in 2D asset production or reviewing visuals (illustrations, banners, UI elements, videos).
  • Good understanding of visual principles (composition, light, color, hierarchy).
  • Experience with workflow tools such as Jira and Confluence.
  • Familiarity with collaborative visual tools like Figma or Miro.
  • Strong communication skills and the ability to provide structured feedback.
  • Russian language proficiency (for daily communication with artists).
  • English: Upper-Intermediate or higher (cross-team and company-wide communication).

What additional skills will help you stand out?

  • Portfolio (not mandatory but helpful to assess artistic taste).
  • Experience in e-commerce, merchandising, or digital storefronts.
  • Knowledge of Photoshop or similar graphic tools (basic level is sufficient).
  • Experience using generative AI tools (Midjourney, DALL·E, Stable Diffusion).
  • Understanding of UX/UI principles in interface design.
  • Passion for games and interest in game-industry visual trends.

Work mode

  • Hybrid (3 days of work from the office)
  • This role isn't eligible for relocation support
  • This role is eligible for visa support for candidates based in Serbia

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward

##### Please submit your CV in English to ensure smooth processing and review.

12 Skills Required For This Role

Team Management Communication Character Design Graphics Design Game Texts Miro Quality Control Composition Confluence Figma Photoshop Jira

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