Audio Designer

8 Minutes ago • 3 Years +
Sound Design

Job Description

Electronic Arts is seeking a seasoned Audio Artist specializing in commentary audio implementation for American Football titles like College Football and Madden. This on-site role involves designing and implementing commentary content, managing VO systems, and leading a team of artists. The ideal candidate will have strong programmatic scripting and advanced file management skills, ensuring high-quality audio experiences. This role reports to the Development Manager and Audio Director.
Good To Have:
  • Proficiency in scripting languages
Must Have:
  • Design and implement commentary content.
  • Understand and author scripted workflows.
  • Perform data management.
  • Build and tune commentary logic using in-house scripting language.
  • Organize in-game VO assets in an MS Access database.
  • Familiarity with source control software, preferably Perforce (P4V).
  • Receive and implement the Audio Director’s vision.
  • Minimum 3 years audio production experience.
  • Minimum 3 years game audio experience.
  • Passion for football and sports video games.
Perks:
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games
  • Holistic benefits programs emphasizing physical, emotional, financial, career, and community wellness

Add these skills to join the top 1% applicants for this job

communication
data-analytics
game-texts
sound-editing
python
perforce
javascript
lua

General Information

Locations: Orlando, Florida, United States of America

  • Location: Madrid
  • Country: Spain

Role ID

211378

Worker Type

Regular Employee

Studio/Department

EA Studios - SPORTS

Work Model

On Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Audio Artist (Madden)

*Must be able to work on-site at EA Orlando or EA Madrid studio 3x per week. Relocation assistance may not be provided for this role.

Tiburon Audio is an award-winning audio team creating audio assets for titles within EA STUDIOS.

Through uniting our creative talents and technical expertise, our Audio team is driving industry-leading

audio through partnership, professionalism, expertise, innovation, and uncompromising quality.

Role Overview:

We are seeking a seasoned Audio Artist specializing in commentary audio implementation to enhance our broadcast experience. This role supports American Football, focusing on developing and refining all aspects of commentary within the College Football and Madden Teams.

You will oversee the commentary experience and VO systems, actively participating in all production stages, and leading a team of artists and implementers. Reporting to the Development Manager,

Audio Director, and team leads, you should possess strong skills in programmatic scripting and advanced file management, ensuring the highest quality in your work.

Key Responsibilities:

  • You would be responsible for designing and implementing commentary content.
  • Understand and author scripted workflows.
  • Data Management
  • Build and tune commentary logic using an in-house scripting language similar to

Python/Lua/JavaScript.

  • Organize in-game VO assets per naming convention protocols in an MS Access database.
  • Familiarity with the concepts of source control software, preferably experience with Perforce

(P4V).

  • Receive and build the Audio Director’s vision, while taking pride in your work.

Required Skills and Experience:

  • Minimum 3 years audio production experience (or equivalent)
  • 3+ years of game audio experience
  • Passion for football and sports video games
  • Fully proficient in DAW production and associated audio production tools
  • Excellent communication skills, written and oral
  • Proficiency in scripting languages a plus
  • Solid experience using game audio development tools, technology, and pipelines
  • Solid knowledge of PC and console audio hardware
  • Outstanding listening skills
  • Experience in technical implementation of game audio

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

LinkedInID

74884070

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