Environment Artist (Level)

8 Minutes ago • 5 Years +
Environment Art

Job Description

This role is for an experienced Environment Artist at Criterion Games, part of EA's Battlefield Studios, focusing on creating visually stunning and playable game worlds for the Battlefield franchise. The artist will collaborate with various teams, utilize advanced terrain systems, engage in photogrammetry, and drive quality in environment art, contributing to a connected Battlefield universe.
Good To Have:
  • Familiarity with Battlefield’s world and visual identity.
  • Experience using procedural tools to create visually stunning natural landscapes.
Must Have:
  • Collaborate with art leads, level designers, VFX, and lighting teams.
  • Partner with level designers to craft authentic, playable spaces.
  • Utilize advanced terrain systems, integrating real-world data, materials, procedurals, sculpting, and painting.
  • Plan and participate in location reference and photogrammetry trips.
  • Ensure levels align with creative vision set by Directors.
  • Drive quality by setting benchmarks and providing dressing examples.
  • Develop asset lists, gather references, and prepare asset briefs for outsourcing.
  • Possess 5+ years of professional experience as an Environment Artist, focusing on level creation for AAA games.
  • Experienced in asset creation and world-building workflows, including photogrammetry and large-scale environment development.
  • Strong composition, scene layout, and storytelling skills.
  • Proactive problem solver and clear communicator.
Perks:
  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games

Add these skills to join the top 1% applicants for this job

real-time-vfx
team-management
communication
game-texts
storytelling
lighting-shading
composition

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect - all powered by the Battlefield Central Technology (BCT) team - have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

Criterion

At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.

We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

We are looking for an experienced Environment Artist to join us on Battlefield!

What You'll Do

  • Collaborate with art leads, level designers, VFX, and lighting teams to create engaging, visually stunning game worlds.
  • Partner closely with level designers to craft authentic, beautifully composed, and playable spaces from initial layout through to final, shippable quality.
  • Utilize advanced terrain systems to produce world-class landscapes, integrating real-world data, setting up materials and procedurals, sculpting, and painting.
  • Plan and participate in location reference and photogrammetry trips, creating exceptional natural and hard-surface game models and materials.
  • Work with art leads to ensure levels align with the creative vision set by Creative, Art, and Design Directors.
  • Drive quality by setting benchmarks, providing dressing examples, and pushing for consistency across environments.
  • Collaborate with content artists and level leads to develop asset lists, gather references, and prepare asset briefs for outsourcing.
  • Strive for excellence in art and design, proactively seeking ways to enhance the player experience.
  • Continuously look for opportunities to improve workflows and tools, enabling the team to work more efficiently and create high-quality game environments.
  • Mentor and support less experienced artists, offering guidance and constructive feedback.
  • Work closely with the technical art team to deliver solid, performant worlds.

Who You Are

  • A creative environment artist with strong composition, scene layout, and storytelling skills, who understands the unique relationship between art and design.
  • Possess 5+ years of professional experience as an Environment Artist, with a focus on level creation for AAA games.
  • Experienced in asset creation and world-building workflows, including photogrammetry and large-scale environment development.
  • A proactive problem solver who seeks out solutions independently or through effective communication and collaboration.
  • Motivated, flexible, and approachable, championing quality across the team.
  • A clear, proactive communicator who enjoys cross-team collaboration and values shared success.
  • Passionate about teamwork, continuous learning, and elevating the work of those around you.
  • An enthusiastic gamer.
  • Bonus: Familiarity with Battlefield’s world and visual identity.
  • Bonus: Experience using procedural tools to create visually stunning natural landscapes.

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