Character Technical Director - Generative AI Experiences Software
Apple
Job Summary
Apple is seeking a Character Technical Director to advance its state-of-the-art character animation systems. This role involves collaborating with engineers, artists, and designers to push the boundaries of next-generation interactive computing. You will work with a skilled team to develop new experiences across Apple's hardware, software, and content. Responsibilities include creating new character rigs, providing rigging support, designing and developing the character animation pipeline, creating tools and plug-ins in Maya, improving workflows for digital artists, and integrating tools with existing systems.
Must Have
- Collaborate with engineering, animators, and design teams
- Provide rigging support
- Design and develop character animation pipeline
- Create tools and plug-ins in Maya
- Establish and improve workflows
- Integrate internal tools
Job Description
At Apple, we strive to make great products that empower people and improve their lives. We are looking for a great Character Technical Director to join our diverse team of engineers, artists and designers and help us take our state of the art character animation systems to the next level. In this role you will be working with our team to push the limits of the next generation of interactive computing.
As a member of the team, you will work with a small team of highly skilled engineers to bring new experiences to Apple’s diverse range of hardware, software, and original content products. This position requires a self-motivated Character Technical Director with strong interpersonal skills to handle responsibilities including:
As a member of the team, you will work with a small team of highly skilled engineers to bring new experiences to Apple’s diverse range of hardware, software, and original content products. This position requires a self-motivated Character Technical Director with strong interpersonal skills to handle responsibilities including:
- Collaborate with engineering, animators, and design teams to create new character rigs for animation
- Provide rigging support
- Collaborate to design and develop our character animation pipeline
- Create tools and plug-ins in Maya and other platforms
- Establish and improve workflows for digital artists across product development stages
- Integrate internal tools and workflows with existing systems and applications
4 Skills Required For This Role
Communication
Rigging
Character Design
Maya