Effect Designer 【Game Department】<Design Department>

1 Year ago • All levels
Game Design

Job Description

This role involves creating effects for various scenes within games, including data creation. The ideal candidate will create high-quality effects and collaborate with the design team. They will be responsible for designing and implementing visual effects to enhance the gaming experience. This includes creating and optimizing effects, ensuring they meet performance requirements, and collaborating with other departments to integrate them seamlessly into the game. The candidate needs to create the effects for different platforms and ensure visual quality.
Good To Have:
  • Practical experience in more than two console package games.
  • Knowledge of real-time rendering (GPU, CPU, FPS).
  • Experience using After Effects.
  • Experience using Unreal Engine.
  • Experience in management roles such as leadership.
Must Have:
  • Experience using DCC tools like Maya and Photoshop.
  • At least one year of experience in console package games.
Perks:
  • Flexible working hours (core time: 10:30-15:30).
  • Bonus paid every June.
  • Transportation expenses are covered (with a limit).
  • Complete social insurance.
  • Overtime allowance (for more than 45 hours per month).
  • Late-night overtime allowance.
  • Holiday work allowance.
  • Full two-day work week (Saturday/Sunday).
  • Public holidays and year-end/New Year holidays.
  • Annual paid leave.
  • Summer vacation.
  • Condolence leave.
  • Anniversary leave.
  • Refreshment leave (depending on years of service).
  • Special leave (maternity/childcare leave, nursing care leave, etc.).
  • Condolence money.
  • Health insurance association facility usage (Tokyo Advertising Industry Health Insurance Association membership).
  • Circle support system.
  • Employee sales of new console games.
  • Online content billing support system.
  • Qualification acquisition support system.
  • Defined contribution pension (corporate type, selective system).
  • Property accumulation savings (with incentives).
  • Employee stock ownership plan (with incentives).
  • Relo Club.

Add these skills to join the top 1% applicants for this job

photoshop
maya

概要
・ゲーム内の各シーンにおけるエフェクト作成
・前述に付随するデータ作成 等
必要要件
・Maya、Photoshop等のゲーム開発に必要なDCCツール使用経験
・コンシューマパッケージゲームでの実務経験1本以上
 ※ある程度のクオリティのエフェクトが使われているゲームが望ましい


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 記載頂いてもかまいません。
望ましい能力・経験
・コンシューマパッケージゲーム2本以上の実務経験
・ある程度のリアルタイム描画に関する知識
 (GPU、CPU、FPSについて)
・After Effectsの使用経験
・UnrealEngineの使用経験
・リーダー等の管理業務経験
年収
経験スキルに応じて
その他待遇
◆勤務形態
・フレックスタイム制適用(コアタイム:10:30~15:30/所定時間:1日あたり8時間×所定日数)
 ※原則出社

◆その他待遇
・賞与:毎年6月支給(在籍期間案分)
・交通費支給(上限有)
・社会保険完備
・時間外手当支給(月45時間を超えるもの)
・深夜残業手当支給
・休日出勤手当支給
・完全週休2日制(土・日)
・祝日・年末年始休日
・年次有給休暇
・夏期休暇
・慶弔休暇
・アニバーサリー休暇
・リフレッシュ休暇(※就業年数に応じて)
・特別休暇(出産育児休暇、介護休暇等)
・慶弔見舞金
・健康保険組合施設利用可(東京広告業健康保険組合加入)
・サークル支援制度
・新作コンシューマーゲーム社員販売
・オンラインコンテンツ課金補助制度
・資格取得支援制度
・確定拠出年金(企業型・選択制)
・財形貯蓄(奨励金有)
・従業員持株会(奨励金有)
・リロクラブ

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