Effects Technical Director
lucas films
Job Summary
The Effects Technical Director at ILM Sydney will generate FX animation, procedural simulation, dynamic simulation, particle, and fluid systems for feature film visual effects. Responsibilities include lighting, rendering, and moderate-level compositing of complex shots. The role requires designing and creating various FX, setting up particle effects, and demonstrating solid lighting/rendering skills with Nuke. Candidates should be quick learners, adaptable, and proficient in debugging.
Must Have
- Design and create FX animation, procedural, dynamic, particle, and fluid systems.
- Set-up and wrangle heavy particle effects.
- Solid lighting/rendering ability and working knowledge of Nuke.
- Animate moderate objects with proficiency.
- Pick up new technologies quickly and debug issues.
- Working knowledge of Houdini.
- 3-5+ years production or feature film experience in effects simulation.
- Demo reel with breakdown required.
- Linux and scripting ability in Python.
- Expert knowledge of Houdini and proficient in VEX.
- Good knowledge of Mantra, including setting up and writing shaders.
Good to Have
- Ability to communicate cross-discipline and provide innovative solutions.
- Detail-oriented and strong self-sufficient troubleshooter.
- Good understanding of the entire visual effects process.
Job Description
Job Summary:
Job Description
As we grow ILM Sydney, we are seeking an Effects Technical Director to join the team and be a part of this exciting opportunity. The Effects Technical Director generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.
What will you be doing?
- Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems
- Set-up and wrangle heavy particle effects
- Solid lighting/rendering ability and working knowledge of Nuke
- Animate moderate objects with proficiency
- Pick-up new technologies quickly and easily and can debug just about anything.
- Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability.
To be a contributing member of this team, you will have a mix of these skills:
- Working knowledge of Houdini
- Ability to communicate cross-discipline and provide innovative solutions to pipeline issues.
- Detail oriented and strong self-sufficient troubleshooter.
- Good understanding of the entire visual effects process, from shooting to modeling and texturing, animation, rendering and compositing
- 3-5+ years production experience or feature film experience with effects simulation work
- Demo reel with breakdown required
- Linux and scripting ability in Python
- Expert knowledge of Houdini and proficient in VEX
- Good knowledge of Mantra, including setting up and writing shaders