Environment Surfacing Artist

6 Months ago • All levels
Animation
3D Art

Job Description

As an Environment Surfacing Artist at DNEG, you'll create unique CG environment surfacing and grooming using reference material. Responsibilities include submitting work to dailies, attending production reviews, addressing feedback, quality checking, and adhering to DNEG protocols. You'll collaborate with leads and supervisors, ensuring asset quality and technical viability. The role demands proficiency in software like Mari (preferred), Substance, Photoshop, or BodyPaint 3D, and experience with ray-tracing software such as RenderMan or Arnold. A strong understanding of color, texture, and grooming tools is crucial. Experience in feature animation and a demo reel showcasing your skills are essential.
Must Have:
  • Create CG environment surfacing and grooming
  • Proficient in Mari/Substance/Photoshop
  • Experience in feature animation
  • Collaborate with leads and supervisors
  • Adhere to DNEG protocols and workflows

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photoshop

Description

Position at DNEG

Key Responsibilities: 
  • Create unique CG environment surfacing and grooming using provided reference material.
  • Submit your work to dailies and attend production reviews. Receive and address artistic and technical feedback.
  • Quality check your work before handing off to downstream depts using DNEG protocols.
  • Learn and become familiar with DNEG Surfacing Dept workflows and pipeline tools.
  • Attend various project-specific reviews/discussions, department assembly, and other mandatory meetings.

Job Requirements: 
  • Experience working on feature animated films of varying artistic styles. 
  • Production experience as an Environment Surfacer including some or all of: props, architecture, terrain and vegetation.
  • A strong sense of colours and textures balance with the ability to adapt to any look or style.
  • Ability to work closely with Surfacing Leads and Supervisors to ensure the quality and technical viability of environment assets for a production.
  • Ability to effectively translate your ideas, suggestions, and questions with other members of the team.
  • Highly developed skills with grooming tools and understanding of general use in environments.
  • Proficient in Mari (preferred), Substance, Photoshop, or BodyPaint 3D.
  • Production experience in modern ray-tracing or path-tracing software like RenderMan or Arnold.
  • Demo reel with descriptive breakdown illustrating knowledge and experience in painting, illustration, or design.
 


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

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