Experienced Character Artist

6 Months ago • 5 Years +
Technical Art

Job Description

EA is seeking an Experienced Character Artist to enhance the visual quality of console and PC titles within their EA Sports and Racing franchises. Responsibilities involve collaborating with art directors, producers, and technical artists to define and achieve the desired art style, refining workflows, and tackling technical challenges. The role includes translating character concepts into 3D assets, supporting internal/external teams, mentoring junior artists, participating in art reviews, and maintaining quality standards. The ideal candidate will possess 5+ years of experience in realistic character art, proficiency in industry-standard software (Maya, 3ds Max, ZBrush, Substance Painter, etc.), and a deep understanding of human anatomy, clothing, and topology.
Must Have:
  • 5+ years realistic character art experience
  • Proficiency in Maya, ZBrush, Substance Painter
  • Experience with 3D character scan data
  • Collaboration with diverse teams
  • Deep understanding of human anatomy and topology
Perks:
  • Paid time off
  • Parental leave
  • Free games

Add these skills to join the top 1% applicants for this job

3ds-max
maya
zbrush
substance-painter
photoshop
character-design
texturing
rigging
anatomy
art-pipeline

We are looking for an accomplished Experienced Character Artist to join our team and improve the visual quality of our console and PC titles. Reporting to the Character Lead, you will work with us to shape the character art across our EA Sports and Racing franchises, playing an important role in the creative process.

Responsibilities:

  • Collaborate with us—Art Directors, Producers, and Technical Artists—to establish and achieve the desired art style.

  • Work with us to refine workflows, tackle technical challenges, and enhance our character art pipeline.

  • Translate character concepts into 3D assets that are ready for animation and game integration.

  • Support our internal and external character art teams, aligning with our project goals.

  • Assist us in guiding newer artists, promoting their growth within the team.

  • Participate in art reviews, offering feedback to enhance our team’s performance.

  • Help us set and maintain quality standards for all character art in the game.

  • Collaborate with multiple departments to ensure our character assets meet quality expectations.

  • Perform modeling, texturing, and sculpting tasks to create detailed and lifelike characters.

Experience Requirements:

  • 5+ years of experience in realistic character art. Please include a link to your portfolio in your resume.

  • Experience working with 3D character scan data.

  • Proficiency in software such as Maya, 3ds Max, Photoshop, ZBrush, Substance Painter, and Marvelous Designer.

  • Experience collaborating with diverse teams, including technical artists, engineers, and riggers.

  • Current knowledge of industry-standard tools, workflows, and techniques.

  • In-depth experience with human anatomy, clothing construction, and topology.

  • Awareness of rigging, animation, and facial animation’s impact on character models.

  • Experience in document workflows for team use.

  • Experience sharing best practices and supporting a positive team culture.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Set alerts for more jobs like Experienced Character Artist
Set alerts for new jobs by Electronic Arts
Set alerts for new Technical Art jobs in Malaysia
Set alerts for new jobs in Malaysia
Set alerts for Technical Art (Remote) jobs

Contact Us
hello@outscal.com
Made in INDIA 💛💙