Experienced Technical Artist

1 Month ago • 6-8 Years • Technical Art

Job Summary

Job Description

Frontier is seeking an Experienced Technical Artist to lead a Technical Art project team, liaising between project and core studio teams. Responsibilities include creating and maintaining developer-friendly processes and guidelines, ensuring technical implementation of artwork and assets, suggesting improvements and streamlining processes, and collaborating with various leads (Artist, Programmer, Render, Tools) to develop solutions. The role involves working with Production and Game Direction to create delivery roadmaps and timelines, making technical-based decisions and compromises, and advocating workflows across different teams. Experience in Python development, Maya, asset management, content creation, modern game engines, and strategic planning is essential.
Must have:
  • Lead Technical Art projects
  • Strong Python & Maya skills
  • Asset management expertise
  • Game engine knowledge
  • Process creation & maintenance
  • Excellent communication skills
  • Experience leading a team
Perks:
  • Competitive salary & bonus
  • Share option schemes
  • Private healthcare
  • Flexitime
  • Enhanced parental leave
  • Subsidized catering
  • Relocation support
  • Cycle to work scheme

Job Details

Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. 

This role can be on a hybrid working basis, which means you will have the opportunity to spend time working both in the studio and at home. We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.  

WHAT'S THE ROLE?

We are looking for an Experienced Technical Artist with strong experience in tooling, performance and game development to join our Technical Art team. You will take ownership and be responsible for Technical Art on our current and upcoming games, using your extensive game development experience to help run efficient and successful game projects. 
 
In this highly autonomous role, you will utilise your skills, experience, knowledge and passion to deliver first-class results. 

WHAT YOU'LL BE DOING

    • Responsible for leading a Technical Art project team. 
    • Liaising between the project team and core teams within the studio. 
    • Creating and maintaining processes and guidelines that are easily usable by developers across multiple teams. 
    • Taking responsibility for the technical implementation of artwork, visuals and assets. 
    • Using your expertise to suggest improvements and streamline processes. 
    • Working with the Lead Artist, Lead Programmer, Render Lead and Tools Lead to effectively develop solutions. 
    • Working with Production and Game Direction to develop roadmaps and timelines for delivery. 
    • Making decisions and compromises based on technical constraints and looking for effective solutions for the wider team. 
    • Advocate direction and workflows to different teams who all have differing constraints. 

WHAT YOU'LL BRING

    • Proven track record of delivering solutions to complex technical challenges. 
    • Leadership experience, and ability to lead and manage a team of Technical Artists. 
    • Highly collaborative and a confident communicator. 
    • Ability to take a holistic view of issues. 
    • Technical Art skills, including but not limited to; Python development, Maya, asset management, and content creation best practices. 
    • Solid understanding of modern game engines. 
    • Experience in a similar role within the games industry. 
    • Strategic experience with planning, pipeline improvements, asset management and risk assessment. 
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. 
 
Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.  
 
We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. 
 
We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.  

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About The Company

We strive to create games that will put both Frontier and the games industry itself at the forefront of the world entertainment industry.


Frontier has thrived over the subsequent three decades. We have built a uniquely diverse catalogue of games – enabled by our Cobra technology – that has defined genres, earned critical acclaim and won a place in the hearts of millions of players.


Having worked with a succession of top publishers we now self-publish our own high quality, innovative games of different genres that embody our world-class expertise across all major gaming formats.

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