Game Builder

Pazu Games

Job Summary

Pazu, a fast-growing mobile game company headquartered in Yokneam, is seeking a Game Design graduate with a strong technical background. This entry-level, full-time role involves level building, content quality assurance, and cross-team coordination within the game design team. The ideal candidate will help structure game levels, perform functional and regression testing, manage asset lists, and ensure smooth information flow between development, design, post-production, and marketing teams.

Must Have

  • Work as part of the game design team, helping the level-building process.
  • Clean, organize, and structure game levels: visually and functionally place all in-game items according to the concept requirements.
  • Perform ongoing functional testing of all items within the level to ensure proper behavior and logic.
  • Perform regression testing for new builds.
  • Apply professional judgment when adjustments are needed, and consult with relevant teams when necessary.
  • Manage and maintain the Full Asset List, arranging the packs and Default Data including QA alignment with the tech team.
  • Handle operational tables and workflows (currently managed in Asana).
  • Ensure smooth and accurate information flow between Development, Design, Post-Production, and Marketing teams.
  • Understand the limitations and guidelines of what can and cannot be passed to Post-Production and Marketing.

Good to Have

  • Experience with game engines.
  • Experience working with Content, Animation, Marketing, and Post-Production teams.
  • Familiarity with task management tools (Asana, etc.).

Job Description

Description

One of the world’s fastest-growing mobile game companies, bringing fun and excitement to millions of players across multiple hit apps. We’re a dynamic, creative, and data-driven team shaping the future of mobile gaming.

We are looking for a Game Design graduate with a strong technical background, combining production and QA skills, to join our game design team and play a key role in level building, content quality, and cross-team coordination.

Responsibilities

  • Work as part of the game design team, helping the level-building process.
  • Clean, organize, and structure game levels: visually and functionally place all in-game items according to the concept requirements.
  • Perform ongoing functional testing of all items within the level to ensure proper behavior and logic.
  • Perform regression testing for new builds.
  • Apply professional judgment when adjustments are needed, and consult with relevant teams when necessary.
  • Manage and maintain the Full Asset List, arranging the packs and Deafult Data including QA alignment with the tech team.
  • Handle operational tables and workflows (currently managed in Asana).
  • Ensure smooth and accurate information flow between Development, Design, Post-Production, and Marketing teams.
  • Understand the limitations and guidelines of what can and cannot be passed to Post-Production and Marketing.

Requirements

  • Experience as a Game Designer, Technical Designer, or Producer in a game development environment.
  • Strong technical background and ability to work with technical and operational tools.
  • High-level QA skills and meticulous attention to detail when reviewing levels and assets.
  • Strong communication and interpersonal skills, with the ability to drive people to action.
  • Highly organized, efficient, and detail-oriented.
  • Ability to manage deadlines and track multiple deliverables simultaneously.
  • Ability to make informed decisions independently.

Advantages

  • Experience with game engines.
  • Experience working with Content, Animation, Marketing, and Post-Production teams.
  • Familiarity with task management tools (Asana, etc.).

6 Skills Required For This Role

Communication Game Texts Quality Control Regression Testing Functional Testing Asana