Technical Producer

Pazu Games

Job Summary

Pazu, a fast-growing mobile game company, is seeking a Game Design graduate with a strong technical background for a Technical Producer role. This entry-level, full-time position involves level building, ensuring content quality, and coordinating across development, design, post-production, and marketing teams. The ideal candidate will have production and QA skills, helping to clean, organize, and test game levels, manage assets, and streamline operational workflows to deliver exciting mobile games.

Must Have

  • Assist in game level building process.
  • Organize and structure game levels visually and functionally.
  • Conduct functional testing of in-game items.
  • Perform regression testing for new builds.
  • Manage and maintain the Full Asset List.
  • Handle operational tables and workflows.
  • Ensure information flow between Development, Design, Post-Production, Marketing.
  • Understand Post-Production and Marketing limitations.
  • Experience in game design, technical design, or production.
  • Strong technical background with operational tools.
  • High-level QA skills and attention to detail.
  • Strong communication and interpersonal skills.
  • Highly organized and efficient.
  • Ability to manage deadlines and track deliverables.
  • Independent decision-making ability.

Good to Have

  • Experience with game engines.
  • Experience working with Content, Animation, Marketing, and Post-Production teams.
  • Familiarity with task management tools (Asana, etc.).

Job Description

Description

Pazu is one of the world’s fastest-growing mobile game companies, bringing fun and excitement to millions of players across multiple hit apps. Our Headquartered located in Yokneam, we’re a dynamic, creative, and data-driven team shaping the future of mobile gaming.

We are looking for a Game Design graduate with a strong technical background, combining production and QA skills, to join our game design team and play a key role in level building, content quality, and cross-team coordination.

Responsibilities

  • Work as part of the game design team, helping the level-building process.
  • Clean, organize, and structure game levels: visually and functionally place all in-game items according to the concept requirements.
  • Perform ongoing functional testing of all items within the level to ensure proper behavior and logic.
  • Perform regression testing for new builds.
  • Apply professional judgment when adjustments are needed, and consult with relevant teams when necessary.
  • Manage and maintain the Full Asset List, arranging the packs and Deafult Data including QA alignment with the tech team.
  • Handle operational tables and workflows (currently managed in Asana).
  • Ensure smooth and accurate information flow between Development, Design, Post-Production, and Marketing teams.
  • Understand the limitations and guidelines of what can and cannot be passed to Post-Production and Marketing.

Requirements

  • Experience as a Game Designer, Technical Designer, or Producer in a game development environment.
  • Strong technical background and ability to work with technical and operational tools.
  • High-level QA skills and meticulous attention to detail when reviewing levels and assets.
  • Strong communication and interpersonal skills, with the ability to drive people to action.
  • Highly organized, efficient, and detail-oriented.
  • Ability to manage deadlines and track multiple deliverables simultaneously.
  • Ability to make informed decisions independently.

Advantages

  • Experience with game engines.
  • Experience working with Content, Animation, Marketing, and Post-Production teams.
  • Familiarity with task management tools (Asana, etc.).

6 Skills Required For This Role

Communication Game Texts Quality Control Regression Testing Functional Testing Asana

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