Game Builder- Junior
Pazu Games
Job Summary
Pazu is a fast-growing mobile game company seeking a Game Design graduate with a strong technical background for an Entry-level Game Builder- Junior role. This position involves level building, content quality assurance, and cross-team coordination. The successful candidate will help structure game levels, perform functional and regression testing, manage asset lists, and ensure smooth information flow between development, design, post-production, and marketing teams.
Must Have
- Work as part of the game design team, helping the level-building process.
- Clean, organize, and structure game levels.
- Perform ongoing functional testing of all items within the level.
- Perform regression testing for new builds.
- Apply professional judgment when adjustments are needed.
- Manage and maintain the Full Asset List.
- Handle operational tables and workflows (currently managed in Asana).
- Ensure smooth and accurate information flow between Development, Design, Post-Production, and Marketing teams.
- Understand the limitations and guidelines for Post-Production and Marketing.
- Experience as a Game Designer, Technical Designer, or Producer in a game development environment.
- Strong technical background and ability to work with technical and operational tools.
- High-level QA skills and meticulous attention to detail.
- Strong communication and interpersonal skills.
- Highly organized, efficient, and detail-oriented.
- Ability to manage deadlines and track multiple deliverables simultaneously.
- Ability to make informed decisions independently.
Good to Have
- Experience with game engines.
- Experience working with Content, Animation, Marketing, and Post-Production teams.
- Familiarity with task management tools (Asana, etc.).
Job Description
Description
Pazu is one of the world’s fastest-growing mobile game companies, bringing fun and excitement to millions of players across multiple hit apps. Our Headquartered located in Yokneam, we’re a dynamic, creative, and data-driven team shaping the future of mobile gaming.
We are looking for a Game Design graduate with a strong technical background, combining production and QA skills, to join our game design team and play a key role in level building, content quality, and cross-team coordination.
Responsibilities
- Work as part of the game design team, helping the level-building process.
- Clean, organize, and structure game levels: visually and functionally place all in-game items according to the concept requirements.
- Perform ongoing functional testing of all items within the level to ensure proper behavior and logic.
- Perform regression testing for new builds.
- Apply professional judgment when adjustments are needed, and consult with relevant teams when necessary.
- Manage and maintain the Full Asset List, arranging the packs and Deafult Data including QA alignment with the tech team.
- Handle operational tables and workflows (currently managed in Asana).
- Ensure smooth and accurate information flow between Development, Design, Post-Production, and Marketing teams.
- Understand the limitations and guidelines of what can and cannot be passed to Post-Production and Marketing.
Requirements
- Experience as a Game Designer, Technical Designer, or Producer in a game development environment.
- Strong technical background and ability to work with technical and operational tools.
- High-level QA skills and meticulous attention to detail when reviewing levels and assets.
- Strong communication and interpersonal skills, with the ability to drive people to action.
- Highly organized, efficient, and detail-oriented.
- Ability to manage deadlines and track multiple deliverables simultaneously.
- Ability to make informed decisions independently.
Advantages
- Experience with game engines.
- Experience working with Content, Animation, Marketing, and Post-Production teams.
- Familiarity with task management tools (Asana, etc.).