Game Designer

1 Month ago • All levels • Game Design

Job Summary

Job Description

Support the end-to-end game incubation process by developing and refining game mechanics, levels, and systems, as well as iterating on game ideas and concepts. Gather, organize, and prioritize game concepts and ideas to assist with prototyping and development. Assist in planning and executing playtesting sessions to gather feedback and iterate on game design. Manage multiple game development projects simultaneously, ensuring timely completion with minimal issues. Work closely with game developers and other stakeholders to support smooth communication and progress throughout the development cycle.
Must have:
  • Bachelor's degree or higher in Game Design, Computer Science, or related field
  • Portfolio showcasing game design experience and skills
  • Experience in game development, prototyping, design, and playtesting
  • Familiarity with game development engines (e.g., Unity, Unreal Engine) and design tools
  • Ability to adapt to changing game development requirements and priorities

Job Details

  • Support end-to-end game incubation process, including but not limited to developing and refining game mechanics, levels, systems, the iteration of game ideas and concepts, etc.
  • Help gather, organize, and prioritize game concepts and ideas to assist with prototyping and development
  • Assist in planning and executing playtesting sessions to gather feedback and iterate on game design
  • Assist in managing multiple game development projects simultaneously, ensuring timely completion with minimal issues
  • Work closely with game developers and other stakeholders to support smooth communication and progress throughout the development cycle.
Job Requirements
  • Bachelor's degree or higher in Game Design, Computer Science, or a related field
  • Portfolio that showcases your game design experience and skills
  • Experience in game development, with a focus on game prototyping, design and playtesting
  • Familiarity with game development engines (e.g. Unity, Unreal Engine) and design tools
  • Ability to adapt to changing game development requirements and priorities

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