1. Participate in the design and follow-up of game-related rules (gameplay, systems, levels, combat, numerical values, tasks) and interfaces.
2. According to the requirements of the system architecture, complete the scheme design, production, follow-up, and testing verification of game experience gameplay and system architecture.
3. Collaborate with the lead planner and lead artist to provide opinions on aesthetics, expression, and implementation for resource requirements, improving product expressiveness.
4. Cooperate with other departments to carry out the execution of various systems, ensuring the accuracy of functional implementation.
5. Accept systems, ensure functional implementation, and propose game optimization and improvement plans.
1. Love games and have rich gaming experience. Be able to deeply analyze games experienced in depth and have personal insights.
2. Possess strong learning ability and logical analysis ability.
3. Have good communication skills and a strong ability to identify and control user needs and feelings.
4. Be good at teamwork.
Please include your gaming experience in your resume and provide game experience analysis if possible.