Graduate Audio Programmer

44 Minutes ago • All levels
Audio Engineering

Job Description

Frontier is seeking an aspiring Audio Programmer to join its Audio Tech team, contributing to technical solutions for audio design in games. The role involves creating and maintaining tools for audio assets, pipelines, and run-time hooks, with team support and mentoring. Responsibilities include developing technology to translate in-game actions into audio, ensuring design requirements are met, and extending existing audio technology, while also developing code quality and performance skills.
Good To Have:
  • A degree in a relevant discipline with some exposure to Audio Programming
  • Some knowledge of engines such as Wwise.
Must Have:
  • Creating technology that translates in-game action into beautiful audio
  • Ensuring audio design requirements are supported in tools, pipelines and run-time systems
  • Maintaining and extending existing audio technology as requirements change
  • Developing your skills in relation to code quality and performance through supervised delivery
  • Good knowledge of programming languages such C++, C# or Python to write clear audio code
  • Enthusiasm for the unique challenges of implementing interactive audio
  • Some appreciation of hardware constraints on technical solutions
  • Team player with the drive to learn quickly and take feedback from more experience audio team members
  • Good listening skills and sonic awareness
  • Ability to identify problems and challenges with assigned work and seek support from more experienced team members when required.
Perks:
  • Competitive salary and benefits package
  • Success-based annual bonus
  • Share option schemes
  • Life assurance
  • Private family healthcare
  • Flexitime working hours
  • Enhanced maternity/paternity leave
  • In-house subsidised catering
  • Support with relocation
  • Cycle to Work scheme
  • Free bike servicing
  • Social activities and events
  • Creative, collaborative and inclusive environment
  • Wellbeing activities, initiatives and sessions to support both mental and physical health

Add these skills to join the top 1% applicants for this job

team-player
cpp
talent-acquisition
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c#
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Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.

Given the nature of this role, the successful candidate will need to be fully studio based and we are unable to offer remote or hybrid working. We can however provide a comprehensive relocation support package as part of any offer, should you need to relocate.

We welcome applications from all, however please note that this role is not eligible for visa.

WHAT'S THE ROLE?

We’re looking for an aspiring Audio Programmer to join our Audio Tech team and contribute to the technical solutions that realise the audio design in our games.

With support and mentoring from the team, you’ll create and maintain technology such as the tools to create and verify audio assets, pipelines to get audio into game and run-time hooks to trigger and manage audio.

WHAT YOU’LL BE DOING

  • Creating technology that translates in-game action into beautiful audio
  • Ensuring audio design requirements are supported in tools, pipelines and run-time systems
  • Maintaining and extending existing audio technology as requirements change
  • Developing your skills in relation to code quality and performance through supervised delivery.

WHAT YOU'LL BRING

  • Good knowledge of programming languages such C++, C# or Python to write clear audio code
  • Enthusiasm for the unique challenges of implementing interactive audio
  • Some appreciation of hardware constraints on technical solutions
  • Team player with the drive to learn quickly and take feedback from more experience audio team members
  • Good listening skills and sonic awareness
  • Ability to identify problems and challenges with assigned work and seek support from more experienced team members when required.

WHAT YOU’LL BRING

  • A degree in a relevant discipline with some exposure to Audio Programming
  • Some knowledge of engines such as Wwise.

WHAT WE CAN OFFER YOU

You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.

Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.

We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.

We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.

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