Graduate Talent (Emulation/FPGA Prototyping Engineer)

1 Year ago • All levels
Software Development & Engineering

Job Description

Responsibilities include building emulation and FPGA models and solutions from RTL design using synthesis, partitioning, and routing tools. Developing, integrating, testing, and debugging hardware and software collateral in simulation, emulation, and FPGA models for testing new features. Writing directed tests, developing the test environment and hybrid emulation environment, and supporting verification of hardware and software/firmware. Defining and developing new capabilities and tools to achieve better verification through improved emulation and FPGA model usability. Enabling acceleration of RTL development and improving emulation/FPGA model usability for presilicon verification, post silicon validation, and software development. Developing improvements to usability by RTL validation and debugging of failing RTL tests on the emulation platform and interfaces with and provides guidance to verification teams for optimizing presilicon verification environments, test suites, and methodologies for emulation efficiency. Developing and utilizing automation aids, flows, and scripts in support of emulation utilization. Applying understanding of emulation and FPGA prototyping tools and methodologies, SoC integration, emulation transactors, emulation performance and optimization techniques, RTL simulation, and hybrid emulation environments (virtual platform and FPGA/emulation model). Collaborating with design, power and performance, silicon validation, and software teams, and participating in SoC and IP bring up, root causes testbench issues, IP and SoC testcases, and emulator/FPGA environment issues.
Good To Have:
  • Experience in RTL, FPGA, emulation, and SoC systems
  • Coursework or academic projects involving system-level validation, digital design, or emulation
  • Familiarity with FPGA tools (e.g., Xilinx Vivado, Intel Quartus)
  • Exposure to emulation platforms (e.g., Cadence Palladium, Synopsys ZeBu, Mentor Veloce)
Must Have:
  • Bachelor's or master's degree in electronic and electrical engineering, Computer Engineering, or Mechatronics Engineering
  • Strong problem-solving and analytical skills

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Job Details:

Job Description: 

Responsibilities:

  • Builds emulation and FPGA models and solutions from RTL design using synthesis, partitioning, and routing tools.
  • Develops, integrates, tests, and debugs hardware and software collateral in simulation, emulation, and FPGA models for testing new features, writes directed tests, develops the test environment and hybrid emulation environment, and supports verification of hardware and software/firmware.
  • Defines and develops new capabilities and tools to achieve better verification through improved emulation and FPGA model usability.
  • Enables acceleration of RTL development and improve emulation/FPGA model usability for presilicon verification, post silicon validation, and software development.
  • Develops improvements to usability by RTL validation and debugging of failing RTL tests on the emulation platform and interfaces with and provides guidance to verification teams for optimizing presilicon verification environments, test suites, and methodologies for emulation efficiency.
  • Develops and utilizes automation aids, flows, and scripts in support of emulation utilization.
  • Applies understanding of emulation and FPGA prototyping tools and methodologies, SoC integration, emulation transactors, emulation performance and optimization techniques, RTL simulation, and hybrid emulation environments (virtual platform and FPGA/emulation model).
  • Collaborates with design, power and performance, silicon validation, and software teams, and participates in SoC and IP bring up, root causes testbench issues, IP and SoC testcases, and emulator/FPGA environment issues.

Qualifications:

  • Bachelor’s or master’s degree in electronic and electrical engineering, Computer Engineering, or Mechatronics Engineering,
  • Strong problem-solving and analytical skills.

Preferred Qualifications:

  • Experience in RTL, FPGA, emulation, and SoC systems is a plus.
  • Coursework or academic projects involving system-level validation, digital design, or emulation would be advantageous.
  • Familiarity with FPGA tools (e.g., Xilinx Vivado, Intel Quartus) is a plus.
  • Exposure to emulation platforms (e.g., Cadence Palladium, Synopsys ZeBu, Mentor Veloce) is desirable.

          

Job Type:

Intel Contract Employee

Shift:

Shift 1 (Malaysia)

Primary Location: 

Malaysia, Penang

Additional Locations:

Business group:

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

Work Model for this Role

This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

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