Internship - Graphics Programmer

1 Year ago • Upto 1 Years
Game Programmer

Job Description

Larian Studios seeks a Graphics Programmer Intern to help develop their engine's VFX features. Experience or strong interest in C++ is crucial, along with knowledge of state machines, pathfinding, and AI routines. Must be a team player with good communication skills in English.
Good To Have:
  • VFX Knowledge
  • Materials
  • Post-Process
  • Rendering
Must Have:
  • C++ Experience
  • State Machines
  • Pathfinding
  • AI Routines
Perks:
  • Award Winning
  • Team Environment

Add these skills to join the top 1% applicants for this job

cpp
communication
team-player
lighting-shading
rendering
real-time-vfx

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Graphics Programmer  - Intern to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Help to maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
    • Work closely together with the Art/VFX department, to implement visual effects of topnotch quality and extend our library of existing VFX components.
    • Document code features.

Requirements

    • Experience or Interest in C++.
    • Open minded, willing to experiment and iterate over a specific feature.
    • Concepts as state machines, pathfinding, AI routines should be second nature.
    • Ability to think like a designer to create compelling and fun game play.
    • Good communication skills in English.
    • You are a team player and willing to take responsibility.
    • Problem-solving skills.
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