Lead Environment Artist

3 Weeks ago • 8 Years + • 3D Art

Job Summary

Job Description

The Lead Environment Artist will lead a team in creating stunning worlds for Project Orion, the next Cyberpunk game. Responsibilities include team leadership, ensuring artistic consistency, collaborating with Art Directors and production, mentoring team members, concept creation, high-quality 3D modeling and texturing, pipeline setup, lighting and effects creation, collaboration with other teams, and finalizing locations and cutscenes. The role requires significant experience in AAA game development and strong leadership skills. Candidates should be proficient in modeling software (3ds Max, Maya, Blender), texturing (Photoshop), PBR, and ideally, procedural content creation tools.
Must have:
  • Lead a team of environment artists
  • 8+ years AAA game dev experience
  • Proficient in 3D modeling & texturing
  • Excellent artistic skills & vision
  • Strong communication & teamwork
Good to have:
  • Experience with procedural content creation
  • Knowledge of Houdini or World Machine
Perks:
  • Company paid medical healthcare (dental, vision & mental)
  • Paid Leave (20 days, 26 after 2 years)
  • 401K with employer matching
  • Gym Membership Reimbursement
  • Flexible working hours
  • Trainings and courses
  • Merch and swag
  • Welcome pack
  • Dog-friendly office

Job Details

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our  where we share behind-the-scenes insights and stories direct from our team members!

Job Description

We’re currently looking for a Lead Environment Artist to join our new studio in Boston and help us develop Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. As a Lead  Environment Artist you will be in charge of building and leading a team in order to create truly breathtaking worlds for our upcoming game. Sounds interesting?

Daily Responsibilities

  • Leading a team, pushing for quality and consistency and meeting project artistic needs.
  • Cooperating with the Art Directors to maintain artistic consistency and vision for the game while building incredible worlds.
  • Partnering with the production team to build plans and help team members to deliver work on schedule.
  • Motivating, mentoring and feedbacking the team members.
  • Cultivating the team culture in line with the company’s values and goals.
  • Participating in the creation of concepts and plans for locations/environments.
  • Creating high quality 3D models fitting Project Orion aesthetic.
  • Creating high quality, photorealistic textures using various tools and middleware.
  • Cooperating with the tech art team, setting up pipelines, working on new tools needed to fulfill projects needs. 
  • Creating immersive lighting & environmental effects.
  • Cooperating effectively with Level Designers, Concept Artists, Environment Artists and every team involved in creating locations.
  • Putting finishing touches on locations and cutscenes with existing meshes and decals.
  • Being a knowledge base for other artists.
  • Participate in interviewing and hiring for the team. 

Qualifications

  • Min. 8 years of experience in the video games industry and at least 1 shipped AAA title.
  • Experience in leading a team.
  • Excellent skills in one of the leading modeling packages (3DS Max, Maya, Blender etc.) and Photoshop.
  • Great sense of scale, proportions and composition.
  • Good knowledge about color theory and basic lighting techniques.
  • Knowledge of physically based rendering (PBR).
  • Experience with procedural content creation packages is a plus (Substance, Houdini, World Machine).
  • Creativity and an excellent eye for detail.
  • Strong problem-solving skills.
  • Excellent communication and teamwork skills.
  • Passion for games.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click  to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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