Lead Lighting Artist

59 Minutes ago • 5 Years + • $145,000 PA - $160,000 PA
VFX

Job Description

Skydance Games is seeking an experienced Lead Lighting Artist to drive the overall lighting direction for their project, working closely with the Art Director and Concept Team. The role involves implementing both static and dynamic lighting solutions in Unreal Engine, translating stylized concept art into compelling lighting, and ensuring visual consistency and performance optimization across platforms. The artist will also manage, mentor, and provide feedback to other lighting artists, collaborating with environment, materials, and VFX teams for cohesive visual storytelling.
Must Have:
  • Drive overall lighting direction for the project in collaboration with the Art Director
  • Implement static and dynamic lighting solutions using Unreal Engine
  • Translate stylized concept art into compelling, production-ready lighting
  • Manage, mentor, and provide feedback to other lighting artists
  • Collaborate with environment, materials, and VFX teams
  • Balance artistic goals with technical performance and optimization requirements
  • 5+ years of proven experience as a Lead or Senior Lighting Artist on multiple shipped titles
  • Expert knowledge of Unreal Engine lighting tools, including an emphasis in Lightmass
  • Strong understanding of composition, color theory, and atmosphere in real-time environments
  • Experience working with physically based rendering (PBR) and stylized art pipelines
  • Excellent communication and leadership skills, with the ability to guide and inspire a team
  • Strong problem-solving and optimization skills, with a focus on performance across multiple platforms

Add these skills to join the top 1% applicants for this job

team-management
real-time-vfx
communication
rendering
visual-consistency
visual-storytelling
color-theory
concept-art
talent-acquisition
unreal
game-texts
storytelling
lighting-shading
composition
marvel

Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we’ll deliver best-in-class games for years to come. We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what’s possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at https://skydance.com/privacy-personnel/ Skydance Games is seeking an experienced Lead Lighting Artist who is passionate about the cinematic and technical craft of lighting. The ideal candidate combines a strong artistic eye with deep technical expertise in Unreal Engine’s lighting toolset—covering both baked and fully dynamic lighting workflows. As Lead Lighting Artist, you will work closely with the Art Director and Concept Team to bring stylized worlds to life through mood, tone, and atmosphere. You’ll be responsible for defining the lighting vision, ensuring visual consistency across environments, and maintaining performance optimization across all platforms.

Responsibilities

  • Drive the overall lighting direction for the project in collaboration with the Art Director.
  • Implement both static (baked) and dynamic lighting solutions using Unreal Engine.
  • Translate stylized concept art into compelling, production-ready lighting.
  • Manage, mentor, and provide feedback to other lighting artists to maintain consistency and quality.
  • Collaborate with environment, materials, and VFX teams to achieve cohesive visual storytelling.
  • Balance artistic goals with technical performance and optimization requirements.

Qualifications

  • 5 + years of proven experience as a Lead or Senior Lighting Artist on multiple shipped titles.
  • Expert knowledge of Unreal Engine lighting tools, including an emphasis in Lightmass.
  • Strong understanding of composition, color theory, and atmosphere in real-time environments.
  • Experience working with physically based rendering (PBR) and stylized art pipelines.
  • Excellent communication and leadership skills, with the ability to guide and inspire a team.
  • Strong problem-solving and optimization skills, with a focus on performance across multiple platforms.

The annual salary range for this position in Los Angeles is $145,000 – $160,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. #Games #LI-hybrid Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions. Recruitment Fraud Alert It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/. We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

Set alerts for more jobs like Lead Lighting Artist
Set alerts for new jobs by Skydance
Set alerts for new VFX jobs in United States
Set alerts for new jobs in United States
Set alerts for VFX (Remote) jobs

Contact Us
hello@outscal.com
Made in INDIA 💛💙